Here is the link to the build:
- Charm: CC one enemy
- Erosion: AOE damage buff
- Mass Control: AOE CC
- Powered Armor: 5% Armor Buff with an attached 30% slow to attackers
For Ranged there will be a 90% slow on attackers if I target them:
- 30% slow on being attacked (Enchantress)
- 60% slow on Ray of Frost
For Melee, there will be the possibility of complete immobilization from slows:
- 30% slow on being hit (Enchantress)
- 25% chance of Frost Nova on being hit + Chilled/Frozen on attacked (Ice Armor)
- 60% slow from Ray of Frost
- 30% slow from Comet
I could change Ice Armor for the passive 30% melee chill if I wanted to though.
Chain Lightning with Prodigy will keep up AP, Ray of Frost will be for single target damage, and Comet will be for a quick Nuke. To a melee group, I will be able to dish out approximately (in AOE) 323% direct weapon damage + 107% weapon damage as damage over time + 50% damage over 3 seconds from Enchantress + damage from 2 Chain Lightnings in a very short amount of time to a group of targets that will be nearly totally immobilized. If one of the group dies and re-Frost Novas the group at 50% chance on death, the damage will almost double in under 10 seconds total. Melee targets will be minimized in a huge fashion this way. Diamond Skin is thrown in to take hits for slow effects without taking damage and as a general defensive cool down.
Let me know what you think.