Get the Desktop App for Battle.net Now
- All your games in 1 place
- Log in once
- Automatic game updates
drop defense turret. spam entangle+chain gang. multishot+discipline regen as hate spender. vault+kb/stun to reposition. if too much ranged damage taken, shadow power + blood moon. every 45 sec, pop prep+life regen. custom eng gives 40 sec defense turret. perfectionist to reduce discipline cost. archery to give dmg boost to entangle+multishot.
not a dmg producing build. not a solo build. made with end-game support or perhaps hc in mind.
Edited by D3BETA on 4/2/2012 11:11 AM PDT
If you are going for a group support build I think Marked for Death (Death Toll) would be a better fit than Shadow Power. As it stands Shadow Power seems expensive for a 3 second life regen, and Death Toll would help heal your group too.
Yea, that's a good point, however, M4D seems better suited for bosses or high level elites. I can't imagine most mobs getting focused fired by a team will last long enough to get enough out of the life steal. Contagion seems interesting though in the initial difficulties for support. Thanks for the suggestion....I'm interested to try it out.
Ok at this point I am just going to start marking your comments as trolling. There is no other explanation. People on this forum, myself included, have told you about Elective Mode at least half a dozen times now.
Edited by D3BETA on 4/4/2012 4:53 PM PDT
Threats of violence. We take these seriously and will alert the proper authorities.
Posts containing personal information about other players. This includes physical addresses, e-mail addresses, phone numbers, and inappropriate photos and/or videos.
Harassing or discriminatory language. This will not be tolerated.