1) General question: what actual weapon damage is used for skill damage calculation? Is it the average damage, or is it a roll between min and max weapon damage for every skill cast?
2) Dual wielding one-handed crossbows seems to increase the amount of arrow per second for Rapid Fire. Would a faster 2Handed weapon output more arrows per second than a slower one as well? And if so, to what extent (i.e. how does arrow per second scale with attack speed)?
3) Rapid Fire tooltip says 228% weapon damage. Is it per arrow (doubt it), or is it per "channeling tick", if I may call it that way? In other words, what is the actual damage per arrow?
4) There's a bit of information on this elsewhere, but still no precise answer: how does Hatred per arrow cost scale with weapon attack speed?
I know testing all of this would be tricky, but any general idea would be much appreciated and would allow for more precise theorycrafting to decide whether to go for Rapid Fire or for an Impale max-crit damage build.
Thanks in advance!