Haven't seen how the rune works in game, but I feel that it has the possibility of doing exactly that. From how it's stated in the rune itself, it says it will fire 3 rockets, meaning 3 rockets is a fact, since it doesn't say "up to three rockets". Also, yeah, it says at nearby enemies, but given the scenario when there's only one enemy unit left, I don't think the other two just disappear, or don't fire at all. And at the cost of about a third of your max hatred per single skill use, I think it very well may be the 165% base + 3 x 60%. 345% damage (without regards to passives and any other damage amplifier) at specific times, meaning it won't happen at EVERY SHOT, only at shots where there's exactly only one enemy unit remaining, thus it doesn't seem over powered at all. 1/3rd bard of hatred for 345% on one monster sounds completely fair. Sure, if you wanna drop two damn passive spots to buff that single skill more, it can get much stronger, but at a cost of all the other great passives out there. So imo, it's still balanced. If this skill is OP in anyway because it deals that much to a single target and Blizzard should fix it, shouldn't blizzard fix all the other large% single or AoE targeting skills?
Edited by Luxy#1129 on 4/18/2012 10:33 PM PDT