I know there are other build threads, but I wanted to get feedback on the idea of having each active skill related to a summons, and whether or not it's viable. Normally when I see a summoner build it's ZDs, garg and fetish army, and the rest are non-summons related damage and cc. I think it's a cool concept but I'm concerned there won't be enough damage. I wanted to have zombie chargers instead of wall of zombies, but I felt that I needed some type of CC there for the fast moving champ packs.
I'm wondering if Hex is a reliable enough CC to replace WoZ with a bigger nuke (as I said above with charger).. or if I should replace Hex, but Hedge Magic seems really useful for a summoner oriented build. I also suppose it's debatable whether Toads is a summoning spell, but it's more the concept behind it.