Diablo® III

Level requirements, lvl 3 rare / lvl 19 blue?

Look at this screenshot:

http://s288.photobucket.com/albums/ll195/nakieon/?action=view&current=DiabloIII2012-04-2210-26-11-14.jpg

The sabre has great modifiers (the focus is the str/vit mix) and is awesome for a barbarian. Only level 3 req with 15.1 dps.

However, if you craft a Maw Axe, sorry - you've been trolled by Blizzard since it is at a level req of 19.

I don't get the point of putting a really high level restriction on crafting tbh. I understand the need for the restriction (cant completely twink lower level chars) but it should be lower than what it is now.
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Really high in comparison to what?
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Crafted blues are never intended to be the "best item" at a given level.

You're looking at a crafted blue. Therefore, I would argue that the reason the ilvl is so high is that it's mean to be near !@#$ for that level. *shrug*

Also, that's a rare. Rare items have more stats on them. Comparing a low level rare with a higher level CRAFTED BLUE is like saying an apple doesn't taste the same as cheese whiz.

Of course not; they're not meant to be directly comparable. Find an equivalent rare, then make the argument.
Edited by Alsier#1102 on 4/22/2012 8:29 PM PDT
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That's a really good rare for it to have that high of dps and that low of lvl requirement. The blue on the other hand, is right around the dps weapons that you would get at that level (I'm assuming of course, lvl 8-9 blues were around 11-13 dps, so scale from there).
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04/22/2012 08:28 PMPosted by Zofi
That's a really good rare for it to have that high of dps and that low of lvl requirement. The blue on the other hand, is right around the dps weapons that you would get at that level (I'm assuming of course, lvl 8-9 blues were around 11-13 dps, so scale from there).


But the difference is that if you FIND a Maw axe, it will have a lower level requirement. The same things can be said about any of the stuff you can craft. If you simply find a blue chest armor on some SK run it will be like 3-5 level req, but if you craft it, it's like lvl 8 or whatever (forgot the numbers). It should be lower, so if you want to craft to try and get a head start then that should be allowed, otherwise people can just farm the items themselves on a higher level character to twink out a lower level character instead of crafting it, so it's a time sink in itself.
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bump
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04/23/2012 08:33 AMPosted by NakieoN
bump


why?
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In earlier versions of the beta the blacksmith was the end all be all solution to loot. He crafted the best gear that you could use. Most of what we could craft was only level 8 or something. This is better.
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this is exactly how its intended to be, nothing to see here not even slightly interesting if youve played diablo before, if not then just take my word for it that its normal
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04/23/2012 08:40 AMPosted by Matt
In earlier versions of the beta the blacksmith was the end all be all solution to loot. He crafted the best gear that you could use. Most of what we could craft was only level 8 or something. This is better.


"Better" means you can craft stuff at a reasonable time and level. By level 19 I will find something better than some Maw Axe, which is my point. I found a Sabre and it's going to last me until the next big thing, which will be obtainable BEFORE lvl 19 and will also be better than any craft the Maw Axe craft can give while having a lower level requirement because I found the next big thing mentioned.

Sure, lvl 8 is really low, but currently the level reqs are just too high to justify it.

04/23/2012 08:42 AMPosted by JuiceyJoe
this is exactly how its intended to be, nothing to see here not even slightly interesting if youve played diablo before, if not then just take my word for it that its normal


I've played D1/D2 for many many years and this is not how it works. Yes, crafting will tack on a level requirement in D2, but not that much and it's usually lower than your actual character level.
Edited by Nakieon#1957 on 4/23/2012 12:11 PM PDT
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I've played D1/D2 for many many years and this is not how it works. Yes, crafting will tack on a level requirement in D2, but not that much and it's usually lower than your actual character level.


So because that's not how it worked in D2, D3 must be the same? right? right?!?
As others have stated, working as intended.

Oh and, random loot is random. hard to compare random with (somewhat) static loot.
Edited by Merlin#1161 on 4/23/2012 12:27 PM PDT
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04/23/2012 12:26 PMPosted by Merlin
I've played D1/D2 for many many years and this is not how it works. Yes, crafting will tack on a level requirement in D2, but not that much and it's usually lower than your actual character level.


So because that's not how it worked in D2, D3 must be the same? right? right?!?
As others have stated, working as intended.

Oh and, random loot is random. hard to compare random with (somewhat) static loot.


...do you think I'm stupid or something?

Of course it's D3, but I think these level requirements are a bit high than they should be.

Of course it's working as intended, I am asking why they are so high and no one has been able to appropriately answer such a question.
Edited by Nakieon#1957 on 4/23/2012 1:55 PM PDT
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i was annoyed not to try some yellow crafts in beta ...but at least i could have crafted some to see them statwise at least...

but i guess DPS is the most important factor here where almost everything depends on your weapon damage and the lvl was distributed according to that maybe?

still if someone would help and post a screenshot where a CRAFTED RARE and a RARE DROP would be there to compare...since a rare DROP can have req. of a low level and a CRAFTED one would have much higher lvl req. - there should be specific stat difference between them then....
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What exactly are you complaining about? That you cannot wear a level 19 weapon at level 13?

The weapon looks completely in line with drop weapons from what I've seen in the beta. Probably you'll find a better weapon until level 19 but that's not because that craft weapon in general is bad but it's because you simply had bad luck with the stats on that single instance. Craft a few more of it and you'll definitely get yourself an awesome weapon for that level.

What you have to remember is that stats are extremely random and the +x to y elemental damage modifier gets calculated into the weapon DPS. Thus there's a huge difference between a well rolled weapon and a badly rolled weapon, be it a drop or a craft.
Edited by Hidden#2161 on 4/23/2012 2:10 PM PDT
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What exactly are you complaining about? That you cannot wear a level 19 weapon at level 13?

The weapon looks completely in line with drop weapons from what I've seen in the beta. Probably you'll find a better weapon until level 19 but that's not because that craft weapon in general is bad but it's because you simply had bad luck with the stats on that single instance. Craft a few more of it and you'll definitely get yourself an awesome weapon for that level.

What you have to remember is that stats are extremely random and the +x to y elemental damage modifier gets calculated into the weapon DPS. Thus there's a huge difference between a well rolled weapon and a badly rolled weapon, be it a drop or a craft.


My point is, blue/rare drops off a monster will have a really low level requirement compared to their crafting counterpart. A FOUND Maw Axe will most likely not have a lvl 19 req, but more like 11 or so, which I think is definitely appropriate but even then you won't find that axe until you actually do lvl 11 content, not just the same ol' Skeleton King and his Returned minions. I think it's more appropriate for the Maw Axe to have a lvl req of like 15 or so, because at lvl 13 you're gonna be finding Maw axes off the mobs you're doing at that level.

You can't say "That you cannot wear a level 19 weapon at level 13?" because at level 13 in the live version you will be way past the Skeleton King and therefore acquiring better loot, most likely around the tier that Maw Axes are at.

This is my point. At lvl 13 you can craft a Maw Axe that has a level 19 requirement but you most likely can FIND a Maw Axe, so I don't see why the level req is so high compared to when you can find the same item.
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In previous patches, crafting got you the best gear and you were ridiculously Op early on.
A lot of people complained so they nerfed it saying that crafting is ment for later in the game.


Oh, so early crafting is going to have ridiculous level requirements but it's going to topple off later in the game? Meh, I guess I will have to make do with that reasoning. Is there any blue post confirming what you said?
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My point is, blue/rare drops off a monster will have a really low level requirement compared to their crafting counterpart. A FOUND Maw Axe will most likely not have a lvl 19 req, but more like 11 or so


What are you basing this assumption off? Why won't a found Maw Axe have a level 19 requirement?
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