I will be using this WW build that I have created, when Diablo 3 comes out. It brings mobility, fury generation, mitigation, and dps to the floor of survivability to any encounters within the game. Reasoning for not of putting the rune that increases WW to 143% weapon damage is because it turns it into fire damage, might i remind alot of you players that this is diablo, and mobs will have immunities, one will more likely be fire. As you see, i added the Hurricane rune to WW because i would like to still reach mobs that try to flee.
I addedd in our leap for more of a mobility move to be able to get in and out without worrying, with the rune Iron Impact, so you can jump right into a huge group of mobs without being owned, and you can whirlwind right through them (:
As you see, Cleave with (Reaping Swing) will be our fury generating move in this build , it does decent AoE to mobs, plus gives you more fury for WW. Animosity will help our Cleave for more fury generation and brawler will increase DPS. Reaping Swing will add 3+ Fury to you from Each mob that is in the group, plus with aminosity thats 10% more fury.
I took off the rage skill to add in our ignore pain. This is because i would rather have a "oh, !@#$" button while im in "inferno" difficulty. Instead of a button that does do mass amount of dps, but with a 120 cooldown? not worth it in my book, but as you see, you will have all the damage boosts that you will need to survive, and to clear through mobs.
Any questions or comments will be appreciated.