I currently have a dagger with +1-3 poison damage, and my abilities are not poisoning anything. I would assume the magic weapon works the same way.
All chance on hit such as life steal, knock back, ext, all work for spells.
Elemental damage is baked into the damage range and therefore increase damage of spells. The actual element is not including in the spell, only the damage it adds. If the spell says "deals 240% weapon damage AS FIRE" that spell will only do fire damage. If the spell says does 240% weapon damage...." then it will take the element of the weapon equiped
wtf, this furum works like !@#$... i had to delete 2 times my post because it was formatted like %^-*. anyway here it is...
I think you are all wrong! lol (don't take it too seriously)
Blizzard already said poison damage is not a dot, it's not doing damage over time. It's like any other type of damage, it deals damage instantly, unless otherwize stated.
That is why you dont see monsters taking poison damage over time with +1-3 poison damage. But I would beleive the +1-3 poison damage does apply to the poison resist of the monsters when casting your spell. When I played the beta I found a weapon that adds fire damage, and I was clearly doing more damage with it than a standard weapon with no +elemental damage. It's hard to confirm what i'm saying because I didnt programmed it, so I don't know the formula behind output damage, but that's the only way it makes sense to me.
So because poison damage does not poison over time like in D2, i would also expect ice damage to not chill or freeze monsters unless otherwize state.
Check the Poison Dart skill on the witch doctor. The wording explicitly sais: "... an additional 40% weapon damage as poison over 2 seconds".
Check the Ray of Frost skill: "... slowing the target's movement by 30% for 3 seconds".
Special effect always seems to be well describe when there is. That being said, if you check Blizzard skill (no rune), it doesn't have any mention about snaring or freezing target. So don't expect that skill to chill monsters because you will likely be very disapoited when you try it. If you don't beleive me there are video's on youtube showing blizzard skill, it does not freeze or chill in anyway...
So is Magic Weapon (any rune) proc on your skills? Yes it proc, there is no doubt about it. Read the wording, it is explicitly refering to "attacks". That is ANY attack to me. Blizzard almost removed completely the basic attack, and remember when they remove "Virtuoso" passive and each other passive on other class that was boosting basic attack. Remember when Blizzard removed completely the basic attack from the game, people were complaining... If it weren't for that i'm sure Blizzard would have it completely removed by now. So thinking Magic Weapon (any rune) does nothing for your skill is total nonsense.