Diablo® III

Countdown *15* - To WSAD Or Not To WSAD?

Posts: 7,159
Fire still rains from the sky. In the meantime, lets take a walk down memory lane and go through some of the biggest topics on the boards of the last year or two - that are hopefully still relevant now.

So pull up a chair while we look back at some stuff and how opinions have changed - or not :)


This is an interesting one. A few threads recently blew this into a rather large issue, that unfortunately ended in a 'Diablo versus WoW' poop flingaganza.

Basically the argument revolves around whether Diablo 3 should use the traditional APRG 'point and click' interface as opposed to a more modern WSAD configuration.

At first glance this seems to be a no brainer. However...

1) WSAD allows more precise and quick control, allowing for more challenging fights - especially of the bullet hell variety (note: not saying console controls are superior to keyboard/mouse in shooters or anything). Just take a look at a little game called "Binding Of Isaac" for an example.

One word: Strafe.

2) Diablo 3 is almost inevitably going to go to consoles, which likely will use a control style similar to WSAD.


Honestly, I'm not overly phased. Either seems good, or some combination. It would be odd though if the controls differed to a large degree from PC to console.

I guess point and click feels more natural at this point, though.

How about you?

Which style would you prefer for D3, and why?


<Note: I do not support WSAD or point to click. I am fine with either, or with both>
Edited by Starbird#1487 on 4/29/2012 5:59 AM PDT
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Posts: 1,110
d3 style because it is DIABLO not wow. if you must move in WASD go back to wow and leave us with our point and click movement game
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Posts: 8,963
Point and click, because that's what diablo is.

/sips coffee
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04/29/2012 05:29 AMPosted by Starbird
1) WSAD allows more precise and quick control,


this is about as good as the people that try argue that FPS games on a console with a controller > PC with mouse + keyboard. Yes there are many people that have tried to argue this and like yourself in the case of D3 + WASD they are still in the VAST minority.

P.S. @Ritalynn - hows the heart coping with all that coffee? :P
Edited by Zoidburg#1405 on 4/29/2012 5:36 AM PDT
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Posts: 586
With the diablo camera angle, its much better click to move.
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04/29/2012 05:35 AMPosted by Zoidburg
1) WSAD allows more precise and quick control,


this is about as good as the people that try argue that FPS games on a console with a controller > PC with mouse + keyboard. Yes there are many people that have tried to argue this and like yourself in the case of D3 + WASD they are still in the VAST minority.

P.S. @Ritalynn - hows the heart coping with all that coffee? :P


he should be okay really sure it seems like a lot of coffee but he is only sipping it
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04/29/2012 05:29 AMPosted by Starbird
Either seems good, or some combination.


If you bind Move to "W", that's 1/4 of the WSAD functionality right there... :)

(well, sort of, you still have to aim with your mouse... so let's say 1/8)
Edited by Dragonfly#1941 on 4/29/2012 5:38 AM PDT
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Posts: 5,193
I don't mind either, but game should stick with one control scheme instead of two.
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I feel the argument that "WSAD=WOW=BAD" is lacking. So what if WOW uses it? It's not like it invented it; plenty of other games use it. This is one of those things where emotion trumps reason, and people are screaming to preserve a distinct Diabloness despite the more modern scheme's clear superiority as a control method. Why not argue for a fixed camera angle too? I'm playing D3 and disregarding WOW because of the fundamental differences in game mechanics, and my enjoyment of the game would surely not be hindered by an easier, more responsive, precise and immersive means of navigating within the world.
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I have no opinion on the subject. Point and Click work for me.

I believe earlier it was stated that WASD provides an advantage over point and click.
Also, point and click is the traditional control scheme.

I would imagine that if they do port the game to consoles there will be a larger amount of internal testing on the new interfacing (testing they probably haven't had a chance to do yet). WASD may be added as a feature down the road after all that testing.
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Posts: 181
I played Bastion which uses WASD and it just didn't feel right. It's like you're a floating turret that just shoots out in any direction.
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04/29/2012 05:29 AMPosted by Starbird
1) WSAD allows more precise and quick control, allowing for more challenging fights - especially of the bullet hell variety. Just take a look at a little game called "Binding Of Isaac" for an example.


I'm still lost on how WASD is somehow more precise than using the mouse.... especially in a game with an isometric view.... srsly, if you want WASD play your choice of mmo... diablo3 isn't that game. srry
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85 Human Mage
2590
Posts: 210
Direct neural interface please.
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Posts: 7,159
04/29/2012 05:35 AMPosted by Zoidburg
1) WSAD allows more precise and quick control,


this is about as good as the people that try argue that FPS games on a console with a controller > PC with mouse + keyboard. Yes there are many people that have tried to argue this and like yourself in the case of D3 + WASD they are still in the VAST minority.

P.S. @Ritalynn - hows the heart coping with all that coffee? :P


Don't take me wrong. I'm not talking about consoles by any means.

I'm comparing it in the context of something like Binding of Isaac or bullet hell shooters. Keyboard just feels *way* more precise for me. Of course mouse and keyboard are far superior for shooters.
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04/29/2012 05:43 AMPosted by Innervision
1) WSAD allows more precise and quick control, allowing for more challenging fights - especially of the bullet hell variety. Just take a look at a little game called "Binding Of Isaac" for an example.


I'm still lost on how WASD is somehow more precise than using the mouse.... especially in a game with an isometric view.... srsly, if you want WASD play your choice of mmo... diablo3 isn't that game. srry


As said, go and play Binding of Isaac...and try to imagine playing some of those bosses in a point to click mode.
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Honestly it's not a personal attack on people who enjoy using WASD.... but if there's one thing i've learned from my years of gaming it's that you have to adapt. Anyone who gives the control scheme 2-3 hrs of gameplay will acknowledge that mouse + point/click is perfectly fine.
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90 Undead Warrior
0
Posts: 58
If you want to get technical, the default movements for WoW are W-Q-E-S, you have to re-bind left and right strafes.

I really don't see what having that type of movement would help out with in this style of game. Although after 5+ years of W-A-S-D etched in my brain I do find myself hitting them in the middle of the game (along with the space bar to jump).

Hopefully I can reprogram myself to stop doing that by the 15th
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