Diablo® III

my "Houston we have a problem" build

http://us.battle.net/d3/en/calculator/demon-hunter#bcYdQV!hcT!cbaacb

so the main focus is to slow targets while rockets add more damage with passives for more damage on slowed targets and rockets. Also getting life from skills as we go.

1) rapid fire with fire support rune. 3 rockets every sec for 35% weapon damage. + passive 50% added on for a total 85% weapon damage.

2) multi shot with arsenal rune. Every use fires 3 rockets nearby 60% weapon damage + passive 50% added on for a total of 110% weapon damage

what do you guys think?

*****update*****

from posts Thanks for the input! Newest - http://us.battle.net/d3/en/calculator/demon-hunter#bcYdQV!hcY!Ybaacb
Edited by Inrush#1334 on 5/1/2012 9:38 PM PDT
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Posts: 1,591
05/01/2012 09:12 PMPosted by Inrush
1) rapid fire with fire support rune. 3 rockets every sec for 35% weapon damage. + passive 50% added on for a total 85% weapon damage.


That passive 50% is most likely 50% of the damage you already cause (otherwise sentry rockets are going to be OP as hell) meaning that it's 35*1.5=52.5% damage per rocket.

2) multi shot with arsenal rune. Every use fires 3 rockets nearby 60% weapon damage + passive 50% added on for a total of 120% weapon damage


The math is wrong either way you're doing it but it's going to be 90% damage per rocket.

Other than that, not a bad build. I would consider dropping something for sentries if you can since that will be more rocket damage. And definitely drop Sharpshooter for Archery/Steady Aim.
Edited by Threllen#1475 on 5/1/2012 9:17 PM PDT
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Posts: 2,963
Not bad. It's very hatred heavy though, so I'd go with Justice Served on Entangling shot; you should be able to keep yourself alive through vault/battlescars/health potion and probably don't need entangling's life leach, so get more hatred to dump those rockets on the enemies.

Also, sharpshooter isn't nearly anywhere as good as Steady Aim, so get Steady Aim.
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I think having Steady Aim instead of Sharpshooter would work better.
With all those slow and vault, your should comfortably keep enemies away from you, and it's not like your build have great synergy with crit chances anyways.

Other than that, it seems very solid, I like it.
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i like the changes you guys said heres the update http://us.battle.net/d3/en/calculator/demon-hunter#bcYdQV!hcY!Ybaacb
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