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Im aiming for heavy DoT with mana sustatainability and crowd control slowing. got mass confusion for those tough moments with the extra dmg rune to really nuke my way out of a tough spot.
Im iffy about the Haunt dmg rune, not able to test it now but if it doesnt deal the dmg i need it to then it can swap for heal or mana sustain.
EDIT: Firebomb on the main click to help nuke targets while DoT is affecting.
Edited by SorcMagic#1555 on 5/7/2012 10:35 PM PDT
nice build, i think i would like horrify more then mass confusion just as a defense mechanism..also i dont think u need slow rune in sould harvest, use life rune or if you dont have survivability problems then maybe use mana rune if u need more mana...
I don't think there is anything wrong with Grasp personally, but I would change it out as well with Hex (hedge magic). I would just feel better with some measure of life gaining in my solo build. Plus, hex'd targets can't attack as you bomb them, so it adds a very nice CC option as well with a pretty low cooldown
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