Diablo® III

A quick and final critique!

90 Worgen Druid
10720
Posts: 90
Hey guys,

I am highly interested in this heavy poison build.

http://us.battle.net/d3/en/calculator/witch-doctor#aSidTZ!cbZ!YccYYY

Poison Dart - Ranged damage with practically no mana cost.

Locust Swarm - Single/AOE damage

Acid Cloud - More poison damage/AOE

Soul Harvest - Increased Damage

Gargantuan with Big Stinker - To serve a tank that deals additional poison damage.

Grasp of the Dead - Keeping enemies rooted and slowed to nuke them with other abilities.

Passives:

Bad Medicine - Given
Spiritual Attunement - Additional mana and regeneration
Jungle Fortitude - Decreased damage for myself and for my Gargantuan

My main concern with this build is resistance. We all don't know enemies later on will have poison resistance or not. Aside from that what do you think this build does well. What does it lack? Any improvements or suggestions you can make?

Thanks!
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Posts: 44
or nit death is a escape ...
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85 Troll Mage
1940
Posts: 175
i wouldnt call it....heavy poison..
you know that ur darts deals fire dmg,
and ur locusts too....

thats 2 out of ur 3 ''suposed'' poison dmg gone to fire
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Posts: 119
I'm biased because I do this with all Bad Medicine builds, buuuuttttt...in line with what Silver pointed out, you could make your PD and Locusts return Mana--meaning you wouldn't need Spiritual Attunement. I'm also a bigger fan of Acid Rain than any other Cloud ruin when used with Bad Medicine. I personally like using ZH and Dogs then, but you can use whatever you want in SA's spot. Pierce the Veil perhaps?
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90 Worgen Druid
10720
Posts: 90
05/09/2012 07:11 AMPosted by ManBearColt
I'm biased because I do this with all Bad Medicine builds, buuuuttttt...in line with what Silver pointed out, you could make your PD and Locusts return Mana--meaning you wouldn't need Spiritual Attunement. I'm also a bigger fan of Acid Rain than any other Cloud ruin when used with Bad Medicine. I personally like using ZH and Dogs then, but you can use whatever you want in SA's spot. Pierce the Veil perhaps?


Made some minor adjustments: http://us.battle.net/d3/en/calculator/witch-doctor#aSidTY!cWZ!bZcYYa

However, which should i use for my third passive?
1.) Bad Medicine
2.) Jungle Fortitude
3.) Pierce the Veil or Zombie Handler??????
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