all elemental damage like said in many other threads is just really boring all does is a number in a math problem working in the background getting fire is no different than arcane damage other than a slight weapon glow aura even WoW the ultimate in gear equalization and lack of creative freedom has more exciting weapon enchant modifications.
also doing a quick skim of the legendary items there seems to be no really unique stats that are just dam thats awesome at least nothing to spectacular from the rest of the boring minor stat changes compared to the rest of the random affix pool for rare and magic items.
sure I will have good time in this game long time to come its just disappointing how linear the gearing curve is going to be you really only do a bigger number of damage with different gear nothing in the actual gameplay will ever change.
I like some of the unique items in Path of Exile way more that often of mods on them that can not be obtained anywhere else in the entire game except for that 1 item and sometimes is even worth making a whole new character to level and build around that 1 unique item. they are just way cool and has a true sense of uniqueness unlike with the legendary items here that are does not feel legendary at all more like the feeling of getting a purple item in WoW instead of getting your second binding for thunderfury the way it should be.