Diablo® III

Berserk Health Globe Farmer

Posts: 46
I want to be an efficient farmer (fast kills; little down time). I have read that health globes are supposed to be the primary way of healing in this game. I also want to generate enough fury to keep Berserker up 30-50% of the time. As such, I think I have finally settled on this build...

1. Bash - Instigation (fury gen)
2. Hammer of the Ancients - Birthright (fury dump/treasure/globes)
3. Ground Stomp - Foot of the Mountain (control/fury gen)
4. Overpower - Momentum (AoE/fury gen)
5. Threatening Shout - Grim Harvest (damage reduction/treasure/fury gen)
6. Wrath of the Berserker - Thrive on Chaos (awesomeness 30-50% of the time)

Pound of Flesh (globes) - Boon of Bul-Kathos (awesomeness) - Weapons Master (fury gen)
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Posts: 189
I would want a little more defense than that even in a farming build. I'd think about dropping boon of bul-kathos for a defensive passive.

You also don't really have any mobility skills. I would drop ground stomp or overpower for furious charge - merciless assault.
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85 Blood Elf Rogue
Posts: 58
It seems like there is a lot of focus here on Fury generation and trying to keep WotB up. Not that there is necessarily anything wrong with that! your build does look promising but is not necessarily my style. you may be overestimating the value of mass fury gen in exchange for the +1 second per 25 fury gen rune for WotB. I think the above posters comments seem dead on, especially in regard to you needing to gain a defensive passive!
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