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Aren't poison darts tied to *both* weapon damage and attack speed? Could be wrong, haven't tested it myself or anything. Just that when I hit the attack speed shrine, I turn into a machine gun.
Got a dagger and wanga to swing around anyhow.
i'll honestly say in my mind (providing end game legendary's/rares with epic rolls ) dagger pffhand will be > 2hand in a dps role and 2h> dag/offhand when doing summoning or party support? Am i going off the deep end with this one? Plus faster attack for procs?
Yes weapon speed does matter; realistically you'd be mostly concerned about the DPS of a weapon (except for modifiers such as +1-2 cold dmg etc. and life gained per hit which are only dependant on weapon speed). From what I've seen between levels 1 and 30 it is hands down better to use the Mojo + 1h. You have to consider that 1 int = 1% extra damage so you need a solid balance between weapon damage and int; stack one too high and you're wasting damage. Think of it as an optimization problem.
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