Diablo® III

Monk - Vulture Claw Kick Knockback Range


I have been playing a Monk and using Fists of Thunder + Lashing Tail Kick. I have Lashing Tail Kick runed with the Vulture Claw Kick and I have noticed the the monsters will occasionally either not be knocked back at all or fly across the screen out of camera view. It makes for a sort of frustrating fight, some times. I assume that this is not working as intended.

Edited by ChairmanMaus#1146 on 5/15/2012 5:04 PM PDT
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41 Undead Warlock
Posts: 153
I think it goes by the monster's weight. Light monsters will get knocked back Dragon Ball Z style, while the chunkier ones will only take a leap back. In some rarer cases (like the treant-things in act I), it does nothing at all.
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