As we all know by now the BoP quickening "bug" is over with. We have been expecting that, and if you weren't well your in for a surprise.
So I have a few builds to try, I tried them. And here is my observations....
1) Did a tank type build - Tanking is almost 100% not viable unless you really gear for it. Unless somehow I out gear the stuff I am facing, I just cannot keep ahead of the dmg no matter what build I have tired/experimented with. So I don't have that option using the builds I have thought of since I haven't found a single upgrade since Act1 Hell I dropped all these builds I was experimenting with and tried the option 2. (Yes I know about AH and no I am not using it, that is another discussion all together)
2) Kiter Build - This was semi viable but boring as hell. If I wanted to kite every single mob in the game, I would have done a ranged class. This just feels like a pathetic ranged (which really it is)
So my question to the monk community is:
What builds do you use to stay even remotely viable in Hell (Forget inferno).
I have tired 8 builds none even half as good as the BoP build which obviously does not work anymore.
And before you get all, get better gear, yes I know, I am talking only builds here.