Diablo® III

Less than 70k people have reached Inferno.

https://us.battle.net/d3/en/forum/topic/5150112701#6

Isn't that an interesting fact? Of the 7 million who have bought this game excluding wow annual pass, 1% of the population has reached inferno. The worst part about this, is you'll see numerous posts on the forums with people complaining about how silly inferno is, yet the people defending blizzard aren't even part of this statistic and think they can talk down to people who have achieved inferno and hit the sahdijashdjhasshdlas wall.

It's even worse when you read further into that thread and Bashiok tells us that the dificulty of inferno is based around the auction house. Isn't that funny? I shouldn't have to sit all day farming gold to be able to progress in a game I paid $60 for. You might say, that if I don't want to buy items from the AH, well then I should farm for it. Try farming in act 1 and comeback and say that. Mobs with ridiculous affix such as arcane, waller, desecrator, invulnerable and i'm supposed to kill that how?

It's even worse when you consider all those great items you see on the auction house are being farmed by people who exploited the game because there was not enough testing done with lategame runes and skills for Wizards and DH. Seeing Demon Hunters stream with 130k, 200k dps and facerolling mobs to get 800dps they sell on the AH for millions of gold?

I really hope that post on Monday will address these issues we all face. This game has alot of potential, but it simply isn't fun at this point in Inferno.

Tl;dr Bashiok says the game is based around the AH and if you're in inferno, you have to use it to progress. enjoy farming for gold.
Edited by Killua#1461 on 5/27/2012 11:43 AM PDT
^^^^^^^
Good. In spite of the exponential monster stat increase that just gear checks, inferno is supposed to be the stage where people ("the 1%") actually have difficulty surviving. It's better than in D2 where everyone got rushed to hell and started doing taco baals within 1 hour. If people expected it to be easy and are whining about how they can't beat the game for once, well, the game shouldn't be that easy.
Kids these days. Complaining about being able to use a freaking action house.

Should be spamming WTS all day instead of getting all the itens you want clicking once.

Don't want to farm gold? Quit.
*WAHHHH* game is too hard! You mean I have to work at beating the game its not just a streamlined mindless click and cutscenes?

Go back to God of War

its been 2 weeks, some people don't play this game 5+ hours a night.
that shows how freaking casual the playerbase is.

Playing the game at my own pace, and exploring everything and im almost to inferno now. How have only 70k people gotten there?
05/27/2012 12:16 PMPosted by AMH
Good. In spite of the exponential monster stat increase that just gear checks, inferno is supposed to be the stage where people ("the 1%") actually have difficulty surviving. It's better than in D2 where everyone got rushed to hell and started doing taco baals within 1 hour. If people expected it to be easy and are whining about how they can't beat the game for once, well, the game shouldn't be that easy.


I like this.
90 Tauren Druid
15945
05/27/2012 12:16 PMPosted by AMH
If people expected it to be easy and are whining about how they can't beat the game for once, well, the game shouldn't be that easy.


That whining will, I guarantee, will drive Blizz to make the game easier though (both hell and inferno).

The same problem came up in WoW. Heroic raiding was meant to be for the top players. An extra layer of content to challenge themselves with. Now everybody considers it to be part of the content and that they haven't beat the tier until they down every heroic boss, no matter how terrible they are at the game. And due to this, Blizz started going out of their way to make heroic raiding easier for anybody that remotely struggled on it.
Tl;dr Bashiok says the game is based around the AH and if you're in inferno, you have to use it to progress. enjoy farming for gold.


Thats all I really needed to read.
Edited by VyRianS#1747 on 5/27/2012 1:06 PM PDT
85 Blood Elf Warlock
8575
05/27/2012 12:16 PMPosted by AMH
Good. In spite of the exponential monster stat increase that just gear checks, inferno is supposed to be the stage where people ("the 1%") actually have difficulty surviving. It's better than in D2 where everyone got rushed to hell and started doing taco baals within 1 hour. If people expected it to be easy and are whining about how they can't beat the game for once, well, the game shouldn't be that easy.

Baal wasn't in the game when Diablo 2 launched.
that shows how freaking casual the playerbase is.

Playing the game at my own pace, and exploring everything and im almost to inferno now. How have only 70k people gotten there?


Average playtime of a "hardcore gamer" is between 20-30 hrs per week from many polls done.

Considering there's 5 classes to mess with, a seperate Hardcore mode where a single woops erases almost all the work you've done, achievements to hunt of which some are pretty sporadic, and that it takes roughly 20 hrs per difficulty for a top to bottom clear every nook and cranny of one run through.

Sure, me and you and the others that spend 50-60 hrs a week (or more) on games have gotten to Inferno - but we're the 1% of people with that kind of gaming "budget" when it comes to time. [In fact I'm nearing my 3rd Inferno character - the newest being Hardcore]

And of course for people that like to play D3 exclusively with their friends they might be sitting idle for 1-2 of those hours they have each day waiting for their friend to logon/eat/whatever else because schedules so rarely align perfectly. (Hell, even the wife and I who live in the same house and I no longer work due to health, while she never has - still have at least an hour or more wasted each day while we wait for the other)

And finally, this of course precludes any discussion of those that *gasp* actually play multiple games over a single timeframe - which a great majority does.

In fact, 1.2 million copies of Diablo 3 supposedly were given out as part of the Annual WoW deal - it's a huge waste of their $15/mo if they're not playing both, and that's nearly a 20% hunk of the population.
Edited by Vaclav#1171 on 5/27/2012 1:15 PM PDT
How the hell is it a bad thing that the game is balanced taking the AH into account?

If they didn't do so all those who didn't use it would be able to progress faster, but everyone who did trade would hit complete endgame Inferno farm status in days and quit D3 shortly after.

Diablo has always been a game about grinding, just deal with it.
05/27/2012 01:16 PMPosted by AzN
No one really knows how many people are in Inferno. Based on this forum I would guess it's far more than 1%.


Bashiok said less than 1% have played inferno. You're saying his internal statistic is wrong? Also those of you who are saying it's good the game is based around the auction house. When the RMAH is finally implemented all that good gear is going to be heading over there.

I don't have a problem farming for gear in Inferno, the problem I have is the fact Demon Hunters and Wizard's have already completed the game and have some of the best loot available, so they have no difficulty farming and putting items on the AH for the rest of the playerbase to buy.

Inferno is difficult for all the wrong reasons. Yes, it should be a gearcheck, but getting hit for 40k by a mob with 500 resists or having to face a mob that is invulnerable makes no sense.

You think buying gear from Act 3 and 4 Demon Hunters and Wizards makes sense? Why are only two classes able to do it, while others can't without using the AH?

My Fresh Demon Hunter that just hit 60 and has 10k hp is farming act 4 inferno with no items from the Auction house, while my Barbarian get's 1 hit.
Edited by Killua#1461 on 5/27/2012 1:24 PM PDT
Inferno ACT 1 is easy.

Wizards are not OP, it's hit kill.

Infernal Unicorns hit kill all Wizards defenses including Diamond Skin with more abs rune.

So far, it seems ok. The problem is that no one can tank the mobs, thus making it impossible for anyone.

Melee are way too weak for Inferno.
Inferno ACT 1 is easy.

Wizards are not OP, it's hit kill.

Infernal Unicorns hit kill all Wizards defenses including Diamond Skin with more abs rune.

So far, it seems ok. The problem is that no one can tank the mobs, thus making it impossible for anyone.

Melee are way too weak for Inferno.


You should watch Trumpsc livestream on twitch. He's being doing it post nerf with no problems as a wizard thanks to his ridiculous geare.
https://us.battle.net/d3/en/forum/topic/5150112701?page=2#38

We do not know the % of people in inferno. Bashiok said it was far, far less than 1%, then he said he was wrong and thinking of the wrong stat. We do not know.
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