I wonder how have you been able to progress in act 2 with this build. I'm trying it, but nothing, ABSOLUTELY NOTHING in this game can make me beat any decent elite pack in act two, though act 1 was peace of cake.
Here are my stats:
Resists Physical 570, poison 400, rest 370
Dodge: 34 Percent.
This is what I have regardless of any skillset I choose.
The OP build I found barely useful. How do you kill any decent elite pack with that? The damage output is low and you are reduced to hitting while your immunity/blindness last, then kick enemies to give time for cooldowns to end, and do it all over again. You take far too long to kill anything, since most of the time you'll be waiting for cooldowns and running away, and when you go to face your enemies you have only the spirit generator for damage. It is workable, but extremely slow and it pains me just to look at it.
As for Taoss build, I found it extremely good in some aspects. The damage reduction debuffs you apply to your enemies make your death very unlikely and allows you to do constant damage with deadly reach and Sweeping Wind with damage rune. I found a problem with it, however, and if anyone could help me out I'd be extremely grateful.
Thing is, I can't kill any elite pack with desecration, plague or spirit chains. This means I can only kill elites whose non-conventionial damage I'm able to avoid, like frozen, arcane, lightning, jailor, vortex, waller... if there is desecrator, plagued, molten or fire chains I'm as good as dead. Any attempt will fail. This happens because I can't stay 2 seconds on top of molten, plague of fire chains, reagardless of my resistances, armor or dodge ratings. How do I counter something like that?
Of course I can finish the act by skipping these packs, but then If I have to skip 1/2 to 2/3 of the elite packs in the game it means I'm useless at it.