Wizards/Witch Doctors' main stat is Intellect. What does intellect do for them? Increases their damage and RESISTANCES.
Monks/Demon Hunters' main stat is Dexterity. What does dexterity do for them? Increases their damage and DODGE.
The Barbarians' main stat is Strength. What does strength do for them? Increases their damage and ARMOR.
All classes have a single stat that will increase their damage, and increase their defenses, whether it be resist, dodge, or armor.
My barbarian right now is in Act II Inferno and has 32,000 health, average 50% resistances, and 71% Damage Reduction.
My DPS on the other hand is..... Just under 5k. In a group I am a complete meat shield, I use ground stomp for a nice stun, and ancient spear for a GREAT way to catch any mobs heading towards my party members in the back and pull them right back to my face to stun them again. It's great.
Every piece of armor I have I focus on getting Vitality, Resist All, Armor, and hopefully some strength or magic find, but that's just a good thing to have, not absolutely necessary. Every single gem slot is filled with the latest-and-greatest vitality (purple) gem.
It just irritates me to NO END that I don't even have a choice. I have to be a damageless meatshield to even progress. Any end-game class has the best of both worlds, Monks/Demon Hunters get Dex and Resist All, and they're FINE, yet do tons of damage. Wizards/Witch Doctors get Int and Resist All, and they're FINE, yet do tons of damage.
Could I possibly replace all of my Vit gems with Strength? I feel like the barbarian has to be one of two things. Not both. A: You're a meatshield with tons of health and resistances, but do no damage. Or B: You're a damage doing slaughterhouse with tons of damage, but if you get hit twice, you're dead, rendering you useless.
No trolling, please. Anybody else seem to find this true, or am I crazy?
Where are you in Inferno and how are you doing with your current stats? (List them)