05/25/2012 08:13 PMPosted by KaltonisThe "hacking" ("compromising" is probably a better word, since no real "hacking" is going on) being seen in D3 is no different than what World of Warcraft players have been seeing for five years or so. The sad thing is, if no one bought game currency (gold, credits, whatever) from these third-party companies, then essentially no account compromises would be occurring.
What's sad is that because of the always on DRM, people are having their single player game hacked.
It's nice that you blame the players for using third party sites to purchase in game items and site that as the culprit to hacking.
If you are insinuating that people are getting spyware/phished by these businesses, that's always possible, but seeing as how the always on DRM is a new thing, it's likely that this is the first game many palyers have had to be online and log into to play the single player option, it's possible that they had keyloggers, and malware before they even installed the game, and players such as these were just the perfect storm as far as the hackers were concerned.
Before you blame your playerbase for giving their money and business to these nefarious third party gold sellers, consider the consequences of the "REAL MONEY AUCTION HOUSE". Blizzard has essentially given gold sellers a viable means to convert stolen virtual pixels into real money by selling hacked goods back to the very playerbase it hacks and steals from.
If you have the physical or mobile authenticator (both of which major banks use and charge $30+ for) the chances of you being compromised are very, very small. I've personally examined the MSInfo files of nearly all of the handful of people who have truly been compromised through an authenticator, and the sheer number of backdoor programs and other malware on their systems has been mind boggling. Probably not coincidentally, these same people were also running a disturbing number of file-sharing and download programs, including ones which are commonly known to not be safe.
That's right, blizzard are the good guys here, their authenticators only cost 5 or 6 dollars. It's your own fault if you get hacked with an authenticator, you probably deserved it, how dare you use a file sharing program.
Seriously, many people, myself included have zero interest in multiplayer and would be absolutely fine with an offline mode. I'd be happy to disenchant my items, and just vendor them in game.
"But Tållülå, we need always on DRM, to prevent cheating and item duping to protect the economy of the real money auction house." That's a good point, however the RMAH just encourages hacking and fishing because it provides a way for hackers to launder their stolen goods and turn it into real money. Theoretically, it's possible that the always on DRM, which leads to account hacking/theft, does nothing to protect the sanctity of the RMAH because so much stolen virtual goods will be laundered through it.