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Hey guys just curious what other people are using, im level 37 and i use:
Left click: Hungering Arrow + Scatter shot
Right click: Elemental Arrow + Ball Lightning
1: Shadow power + Blood Moon
2: Vault + Tumble
3: Sentry + Spitfire Turret
4: Rain Of Vengeance + Dark Cloud
Any opinions on if this is the best for leveling ? ive tried out every other skill and they all do roughly the same damage but hungering arrow + ball lightning seem to be the best for damage/aoe ratio, p.s whats the big hype about frost arrow ? i used it and i think its soooo much worse then ball lightning
Frost Arrow hits the first guy and then bursts into whatever is behind them.. I've hit more than WAY more than 3, also with make sure you use Cull the Weak.
Left click: Hungering Arrow + Scatter Shot, but I've been using Entangling Shot + Shock Collar and I'm starting to like it.
Right click: Elemental Arrow + Frost Arrow
1: Caltrops + Torturous Grounds
2: Companion + Bat Companion
3: Impale + Impact / Overpenetration
4: Rapid Fire + Fire Support (takes down mini bosses so quick, and good chunks out of big bosses)
I have 3 secondary skills on my skill bar...
Iv noticed this in other build posts but havent figured it out.
How do you change skills so you can use more than one secondary skill?
Edit: nevermind found it. Options -> Gameplay -> Elective mode
Edited by Adam#6977 on 5/16/2012 10:13 PM PDT
Left - Bola with Volatile explosives
Right - EA with Frost Arrow
1: Caltrops with Jagged spikes
the other skills get swapped often as I wanna try things out. Bola works exceptionally well with Frost arrow, I get mighty blows almost every cluster, only having to fire 1 shot of each. I'm Lv30 btw. Also Frost arrow can hit more than 3 mobs I pretty sure.
Right Click - Entangling/Chain Gang
Left Click - Chakram/Twin
1 - Reign of Vengeance/Bombing thing
2 - Vault/Half cost
3 - Sentry/Missles (Every one of you not using this is flat out stupid)
4 - Caltrops/Torturous Ground
For bosses swap chakram for Rapid Fire and 1st or 3rd rune depending if you need to move alot or not
Have been having to use Preparation with Battle Scars for boss battles in Nightmare Act IV, Most mini bosses have an almost 1shot k/o if you arent full hp.
Currently 49 just killed izual//NM before maintenance
I was using this before maint, although I'd like to change it.
Lvl 48 or 49, can't remember, but my damage is 2.3k-2.5k. Since I always played with my friends, I don't need to tank often. Hence forgoing all defensive skills as a killing machine. (Stupid move, intending to change)
Left: Hungering + Devouring
Right: Rapid Arrow + Web Shot
1: Shadow Power + Night Bane
2: Companion + Bat
3: Sentry + Spitfire
4: Multishot + Fire at Will
Passives (Massive boost to damage)
Cull of the Weak
Since I can usually shoot at creatures from a safe place, my primary concern is to kill asap.
Hungering primarily as kiting and hatred generator, with high attack speeds from 1h crossbows.
Rapid arrow + Web Shot = I drop monsters fast in 1v1 fights, since I don't use traps.
Companion for higher hatred regeneration.
Shadow power + Night Bane for additional hatred regeneration and my free potion. Able to regenerate full hp in 1 second with multishot.
End result: Rapid arrow channeled for a long time, multishot as aoe sweeper, casting 7-8 (not too sure but is a lot of times) times before running out of hatred.
I am able to kite mini bosses with this build, but I tend to die easily if my tanks die. Thinking of remaking everything. I will update if my new skill build is good.
Edited by Unusualist#1909 on 5/17/2012 5:53 AM PDT
Favorite skill due to sheer raw power so far, is Multishot
My constant hotbar setup (so far remaining largely unchanged for any reason)
Lclick: Hungering arrow @ 50% pierce
Rclick: Impale w/ stun proc (my only form of CC lol)
1: Multishot w/ reduced cost
2: Vault w/ Tumble (love tumble for its AMAZING mobility)
3: Smokescreen w/ Lingering (only used in dire situations or as a CC breaker)
4: Companion - Bat (love this, adds about +50% hatred generation compared to shooting)
Tactical advantage (just....amazing with vault/tumble)
Vengeance (LOVE it with my multishot spam build.... i can rifle off 7 multishots before i run out of hatred, and then i just vault to any health globes that are in safe distance)
With an honorable mention (although i don't use it once i got the bat companion) To preperation:punishment.
It restores your disc, then takes it away 25.
So if you are at 0 hatred and 0 disc, popping it gives you Max hatred+5 disc (or 9, or 13...if you are using +4 discipline weapons...) with 2 +disc weapons...you can fill your entire hatred and have enough for 2 tumbles or a smokescreen .. from nothing!!
Edited by Bloodytrailz#1663 on 5/17/2012 5:54 AM PDT
R: elemental arrow: ball lightning
1: caltrops: root (will use crit one, when I get)
2: smoke screen: no clear preference (using speed boost atm)
3: preparation: battle scars
4: group: mark valley (trash), contagion ( bosses). Solo: companion (bat, now ferrets since im broke)
Passives im listing by description, cuz I've been up to long to remember the names and looking them up while trying this on a phone irs a pain
P1: 3 sec root (thrill of the hunt)
P2: + damage% for being 20 yards out ( steady aim)
P3: archery (and not by a big margin, since I've rarely had a bow, and this talent is meh with 1hs, and I hate how slow xbows feel)
Basically all my skills are set and I really don't see slot of leeway, despite some other skills Id like to have. I simply feel I absolutely NEED the first 1-3 keyed abilities to survive, which leaves me with very little build room to work damage skills in. In fact, with the three ability spots remaining, I still need to cover single target, and aoe with at least 2 of those, and it needs to be skills versatile enough to not be terrible at the.other role. That leaves me with exactly 1 spot, where I actually feel I have a real choice: so I pick up some group utility with marked or go selfish with ferrets.
Edit: lvl 47, A4 NM.
Edited by Epyon#1326 on 5/17/2012 6:32 AM PDT
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