Get the Desktop App for Battle.net Now
- All your games in 1 place
- Log in once
- Automatic game updates
This is the build im currently using and doing quite well in inferno mode.
Its pretty simple to do also.
Cast blizzard/hydra then run while shooting piercing orbs when you can.
You must always keep blizzard and hydra up and have a nice long path to kite.. if you need to turn around cause u ran outa room use your diamond armor.
I use the 0 vitality strat and use items with INT/Life steal / hp per sec along with your blood magic u will get max health very easily. Remember some mobs that are really fast will just own you and you have to suck it up and just remake or try and pass them. 3 hits and ur dead remember that.. but u can take like 10+ with diamond armor on and u can save money on hp pots cause u only needs the ones that heal 6.5k
I also use the templar follower
Any questions,comments or suggestions are appreciated.
Edited by Kaltak#1542 on 5/21/2012 11:24 AM PDT
this is what most of us are doing on inferno atm, this isn't really anything new.
actually my exact build except I use force weapon over bloods cause ive got 1k hp/sec regen already, and a big amethyst in my weapon. I switch between skin and frost nova, both have the same effect of getting you away from a mistake while kiting or a vortex. Skin is nicer for using during CC
Edited by drawkward#1463 on 5/21/2012 11:27 AM PDT
just got into inferno. i have a similar build, except the force weapon on magic wep, and arcane orb/obliterate...i like the idea of blizzard. can all champions be snared?
i may switch my armor to this low health/fast gen idea. thought of this when i saw the skill but didnt think i would need it....idk bro inferno is pretty tough
whats your dps guys?
Don't hate on me bro because you make a stupid mistake in posting the wrong build. Scrub.
Disintegrate and RoF doesnt fit into the Diablo Universe. They are bad game mechanics.
Unless you specc like a barb with tons of survivability, the only option you have is glass cannon + the mana shield "35%" and constant kiting.
Spells that make you stand still and shoot wont work because you have to constantly move.
I use a similar build, just that I use blizzard as my main spell, my Poison Hydra and magic Missile as main damage and my Teleport as my escape.
I currently run with a weapon enhancement as well and my current dps is at roughly 19k with 16k health.
It works like a charm, and the poison hydra just does retarded damage. Ticks for 10k lol
I used to use Arcane Orb, but did much better with arcane missile + Blizzard stacked with the poison hydra.
A lot of the spells made for the wizard (cant say for other classes, only reached 60 inferno with my wiz) are fun in theory and visuals, but just doesnt fit into the Diablo Universe.
The Arcane Torrent is the worst one. Delayed casting with slowed travel time makes this the worst choise for wizards, altho the theory behind it is fun.
Hopefully some balance and tweaks will fix these issues :)
I've pretty much just based my entire build around hydra kiting since I got to inferno. I use Sparkflint, Force Weapon, Energy Armor, Diamond Skin, Hydra and Arcane Orb. Things take forever to kill kiting this way and there are still some champion packs that are literally impossible even with movespeed boots but at least I'm doing better than Barbarians. I don't have a lot of gold to go to the Ah and buy pure int gear or I would. I'm just using what I've picked up.
Edited by Boletarian#1832 on 5/21/2012 5:11 PM PDT
Threats of violence. We take these seriously and will alert the proper authorities.
Posts containing personal information about other players. This includes physical addresses, e-mail addresses, phone numbers, and inappropriate photos and/or videos.
Harassing or discriminatory language. This will not be tolerated.