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Im moving my topic off of the General Thread, it gets bumped down to page 6 in about 30 seconds by all the people who are whining...
So hopefully some of you are actually interested
I'm currently working on a spreadsheet based gear calculator to help compare various items and generate more precise damage info other than the "damage" category in the inventory. So far it's going well except I've run into a little issue. All the math is accurate, but when testing the approximate skill damage calculations I've found that enemy resistances/armor dramatically alter the actual in-game result. Of course this makes perfect sense, but I was hoping that blizz (or anyone for that matter) might be able to provide a little more info on how these stats are generated for regular monsters, blues, and yellows. So far from simple testing (magic missile no rune and +dmg run, calc is wiz only ATM) I've found the following:
After a bit more work:
Anyway, for people still enjoying the game and looking to maximize there characters potential lol...
Im hoping to have a working version up for people to play with in the next day or 2, currently im only focusing on Wiz calculations as thats the class I play. It will include dropdown menus that will allow you to pick a skill and rune and it will show your approximate real damage per hit calculation. In addition it will allow you to type in values for replacing a specific piece of equipment to see what the changes would be. So far after fixing a few kinks its fairly accurate and reliable. I welcome all feedback and input you may have!
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