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After endless farming and theorycrafting, I am no closer to beating Inferno Belial. (The last form - the first forms are easy) I've got him to like 60% but eventually I just can't hold out.
All Res: 800-900 (with war cry)
Armor: 8800 (with war cry)
Going with: 1h weapon + shield with 19% block
Getting to the last form of Belial is easy peasy. But the last form's attacks are so fast, that no matter how evasive I am, I will always be hit by those poison attacks, which do about 50% of my health. I'm looking for a bit of help, possibly a different build, different tactics, from Barbs who've been able to solo Inferno Belial. Thanks!
Edited by harmonic42#1409 on 5/27/2012 5:17 PM PDT
or leap instead of ground stomp. the extra armour on iron impact helps u absorb the melee hits and avoid aoe phase if you get stuck. stay to the far right side as much as possible as you only take his left hand and double handed attacks instead of all three, at least in my experience. also sometimes you just cannot avoid some hits, the hit boxes are bugged.
90 Human Warrior
Your stats are easily good enough to do it, i used more dps gear and had less hp than you did and did it easily a few days ago.
Superstition is garbage, get anything besides that for him.
Get rid of ground stomp for wrath of the berserker, destroy the last set of adds with it and then it will come up again just near the end of the last phase. Between charge and revenge, you should easily have enough heals coming in to not have to use ground stomp.
I used leap instead of ignore pain, didn't see any need to get it but you can have it for safety i guess if you don't trust yourself in the last phase.
If you do enough damage to him, he drops health globes. Use charge on him if you are dipping a touch low to keep you up until the next health globe drops. Didn't need a single pot to do it. Good luck with it.
They really aren't impossible to dodge, belial's attacks are in a pattern (3hit/drill -> drill/3hit -> 3hit/drill -> breath -> 3hit/drill/earthquakes -> earthquakes)
EVERY attack is easily telegraphable and can be dodged fairly easy, the right end of the platform (while still being in melee range) is the spot in which i always try to position myself from here when he does the triple attack you can just move 4-5 steps to the left before every hit and dodge them all, the drill is pretty fast but it only hits in the circle on the ground, the breath will NEVER hit you if you stand on the far right but still in melee range, and finally the earthquakes can be tough to dodge but if you are not standing in a circle DONT MOVE until one shows up below you, an easy way to deal with this phase is run with ignore pain and always save ignore pain for this phase
Edited by Juicenewton#1832 on 5/27/2012 5:40 PM PDT
Maybe try this build?
You may just need to get a little more dps in at the end so you have less attacks to avoid.
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