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1 Draenei Paladin
The difference in Diablo 2 was that you could solo act 4 and 5 with gear you farmed yourself.
Oh so I need to farm Inferno Act I for months until I can get the extra 500 resists I need to not die in literally 2 seconds to an easy champion pack in Act II? Sounds great, can't wait to start.
They got added near the beginning when DH and Wizards could pretty much solo anything that they wanted using broken tactics and skills.
What do you think they were doing the first week, twiddling their thumbs and waiting for everyone to catch up?
No, they knew that everyone needs gear who doesn't have a broken(good) class. So they charge insane amounts of gold for it. And we buy it, because we -HAVE- to.
No one want that fun stats.. Fix AH, its annoying farm all day. Spend all gold on something, and lose gold and don't get item.
Blizzard completely forgot about what made them a great game company when they made this game.
Instead of putting all of their effort into making the game a enjoyable, a fine piece of art, they put most of their energy into trying to tweak the entire game, the item system, the leveling system, the difficulty system, the forced online play, to make the RMAH as successful and arguably as profitable as possible.
If its not obvious by now, you are probably still in denial.
If you are expecting them to fix it, don't hold your breath. If you are expecting them to actually listen to us, again you will be disappointed. They made the game like this on purpose, this is how they want it.
They wont listen to us because after all, we the customers, the gamers, can only give them advice on how to make the game more enjoyable, not how to make the game more profitable.
This is also why they are ignoring the thousands of posts asking for the simple, basic privacy feature called invisible mode, which is included on every other form of social software and online gaming network.
They wont give us invisible mode because they don't stand to sell as much additional product from the future of marketing... 24/7 free player to player cross realm advertising. Our privacy concerns are trumped by their desire for ever increasing profits from this excellent form of marketing, just like our concerns for the enjoyability of this game are trumped by their desire to increase their profits through the success of the RMAH.
They could save this game if they wanted to, but as it stands they are going to make a lot of money from it just the way it is. The majority of people are too stupid to realize they are being tricked. They already made truckloads of cash just from the initial sales.
If for some reason you don't understand how this game can be enjoyable for comfortable majority of the new generation of blizzard fans, check out this link, although it might be over many of your heads... http://en.wikipedia.org/wiki/Cow_Clicker (basically a guy made a mind numbingly simple game that wasn't at all supposed to be fun to CRITIQUE the many simple non artistic games that allow for real money purchases to facilitate progression, AND PEOPLE LOVED IT!)
They will continue the facade, while losing many of their core fans, but gaining many more mindless new ones. Everything was calculated ahead of time, this game will be very successful, but that depends on your personal interpretation of the meaning of success.
Edited by zealotz556#1166 on 5/27/2012 1:35 PM PDT
those items are unattainable via playing and only obtainable via AH
Because several thousand people are participating in the auction house... so basically math, yeah... I have seen that snide argument before and it is the silliest crap ever.
Of course the AH is going to have the gear you need and of course they got it from killing monsters, but that is thousands and thousands of people, unless you can somehow morph into some sort of Buddhist god and be 100 different people as one...
Edited by Prosercunus#1610 on 5/27/2012 1:22 PM PDT
No, only that many are playing public games. Lots of people are playing with friends, or by themselves.
/sigh. It's so early in the game and you still haven't grasped that SKILLS do NOT (NOT) [NOT] base the damage they do on DAMAGE PER SECOND.
THEY, DO, DAMAGE, BASED, ON, damage. Capishimo?
This is why when you equip a two handed weapon, your attacks like SSS suddenly quadruple in damage.
So, this weapon is very nice, yes. Base damage is high. But compare it to +%damage to a skill, or even +maindamagestat. Or even the all powerful +%damage mod. Or plenty of the other unique always-rolled stats. Those are amazing, and you ignore them becuase you focus on one lucky blue.
ANY UNIQUE WITH +X RANDOM STATS CAN ROLL THOSE MODIFIERS, ALONG WITH THE MODS IT ALREADY HAS, DOES ANYONE BUT ME GET THIS?
THUS, YOU COULD HAVE THE SAME ITEM, BUT UNIQUE, AND WITH 5 EXTRA MODIFIERS. HOW IS THAT NOT BETTER? JESUS!?!! HELP MEEE~!
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