I don't understand the logic that drop rates need to be static to be fair. It isn't like the server is choosing who is going to get the drop, it is just adjusting the rates based on actual rarity on the server.
I'm all for a dynamic drop rate, it is more accurate to the rarity that the items are intended to be dropping at. This isn't just a simple single player game. Its beyond that format, and rightfully so.
Really, its so tired saying that "THIS ISN"T DIABLO."
It's just not Diablo 2. And if that is a huge problem, D2 still exists. You can play it.
05/29/2012 12:41 PMPosted by AnderysThey aren't saying that the AH is changing the drop rates for an item every 30 seconds. They mean that if X item had .1% chance of dropping in D2 (static) it now has a .01% chance of dropping in D3 (also still static) only because X item is now a LOT easier to trade for.
05/29/2012 12:41 PMPosted by Elo001Do you guys who defend the AH really have more fun by buying items instead of finding them?
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