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A personal pet peeve that I hate in games. When bows lack proper animation. All of the other blizzard games with bows in it manage to correctly animate their bows but sadly it was overlooked in this. It makes bows look like an eyesore when the string is static and the dh never loads a single arrow in the game yet fires arrow. I also wish arrows stuck in enemies. Rapid fire would be 100xs fresh if the dh bow was shown bending at full draw and firing. And also if the dead enemies were bristling with feathered shafts.( like dh trailer)
Awesome game nonetheless but just voicing something that is never noticed by the community also something animators cleverly disguise In fast paced animations that many don't pay attention to.
Sorry about grammar I am on handheld.
it's unfortunate that it was overlooked. i think if the original team did diablo 3 that much of the stuff we loved from diablo 2 would of made its way into the game such as better bow animations and new arrows sticking in enemies. (they managed to make impale stick a knife in enemies and it looks terrific... WHY NO ARRROWWWS!!!)
I for one don't blame them for leaving this stuff out.
Do you realize how many arror DHs shoot? There wouldn't be enough room on anyone to hold the animations for all those arrows. Also if you wanted them to animated loading the bow and pulling the string back the DH would just look like a spazing blurr, DH attack much to fast to rly have anyone of them and still have clean animations.
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