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once you reach hell/inferno, it seems mana regen > HP > pickup radius (if you have grave injustice) > int > others. Mana regen seems to be found only on our class specific helms and off-hands. % HP is really nice too.
As for damage, we have some builds that deal comparable damage to other classes, the problem is when we use those builds our survivability is far far lower than those classes.
Stack both when possible. I wouldn't trade 100 vit for 100 int but I also wouldn't take 150 vit/pickup range over 100 VIT/100 INT.
Both have their value. Vit is generally more important but it's not good to stack it completely at the expense of INT.
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