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Welcome to my build guide for monks.
This build is based on Dual Wielding monks (Faster weapons are better)
Dexterity: Increases your Damage, and the passive increases your armor.
Vitality: Increases Max Health(MUST HAVE).
Amethyst: Gem ALL Slots with Amethyst's.
Make sure all your gear has high Dexterity and slots to gem Vitality. Having Lifesteal(Amethyst's) on everything increase your survivability dramatically.
Once you are in a fight, all you really need to do is hit Blade Storm then spam your Mantra of Healing: BoP. Doing this will constantly heal you and give you a shield that absorbs 15% of , While you deal massive AOE with Blade Storm and your Fists of Thunder: Quickening. When you have some spare Spirit left over, you can activate Breath of Heaven: Blazing Wrath to further increase your Blade Storm and Fists of Thunder: Quickening's .
Earth ally increases your vitality and can act as an Off-Tank while you deal with groups of enemies, Definitely worth getting.
Using this build i rarely die, the only monsters that give me trouble are Champ/Elites with Arcane/Frost attributes.
Really hope this build helps alot of , Was great for leveling and i will continue using this through Inferno mode <3
Edited by Creeplord#6796 on 5/20/2012 12:01 AM PDT
It's better to gem your weapons with lifesteal (Amethysts) So that Blade Storm and FoT: Quickening heal you during the fight, but if you find the fights a bit too easy, gem them with damage and give me some feedback, as I'm yet to try it.
I'm using exactly the same thing, but Serenity instead of BoH and let me tell you that inferno is tearing me a new butthole. 38k life and 6.7k dps (Yes I know I need to work on the dps but I'm focusing on stacking vit). I have no problem against normal spawns but any combination of elites seems to get the best of me. I'm starting to think that abusing the broken mechanics of quickening might not be the best idea in inferno.
According to Blizzard, FoT: Quickening is "Working as Intended". (Typical Blizz, if they cant fix it, make excuses)
But yeah, Ill most likely be running inferno with this build, if it's a bit harder i might switch a few things up and rewrite the guide, thanks for the heads up tho :)
I was thinking of removing LTK:ST and replace it with exploding palm and resolve with the 15% dodge passive. We'll see how it goes.
One thing I will not be doing on the other hand is ditching dual-wielding. It's just too awesome : - )
If they had an armory for D3 i'd link it, Seems blizz is slow with everything thesedays :/
Anyway i'm just dual wielding daggers with 1.50 AS, 100+ Dex/Vit with Square Amethyst's on them for lifesteal.
Most of my armor is just Vit/Dex with Vit gems
Having 2 fast weapons makes my spirit regen go crazy, i'm constantly able to spam MoH:BoP to shield myself and my party.
Honestly i barely use LTK:ST, I just don't really use my left click at all(Probs a stupid idea haha) (Btw Exploding palm takes over Blade Storm, not LTK, better off getting Pillar of Light)
But yeah i've been thinking about skipping Resolve and chucking Guardians Path in instead.
Edited by Creeplord#6796 on 5/20/2012 12:15 AM PDT
Options > Gameplay > Elective Mode
Trust me, you'll love it ;)
You can place any skill you want in any slot lol, 2 focus, 2 defensive abilities and so on.
/e: I'm not sure why blizzard isn't advertising this feature at all.. It's pretty awesome.
Edited by Dan#1307 on 5/20/2012 12:21 AM PDT
oh wow, never knew that..
Trust blizz to ignore one of the most important options /facepalm.
Oh well that has just made my day, time to go faceroll.
100 Orc Death Knight
Should be noting that if you want to take advantage of Quickening, Exploding Palm: Essence Burn is absolutely astounding in large pulls. The fire spreads, acting like another Sweeping Wind. It's purely preference though, the ability to stun mobs is also exceedingly paramount in most situations.
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