I wanted to ask what's the gearing advices for barbarian since most of the primary stats now offer defensive bonuses.

Strength = Armor (Does it only work for only physical damage reduction?)
Dexterity = Dodge %
Intelligence = Magic Resistance

What's a good threshold in weighting gear for normal, nightmare, hell and inferno that's balance in terms of defensive and offensive capabilities.

I've downed Big D with around 10% dodge and 18 in magic resistance on normal.
Edited by Greyl#1337 on 5/18/2012 1:28 AM PDT