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I just finished the game with my barbarian and decided to roll a DH. My intention was create a melee based DH but I dont think thats possible. Browsing thru his skills I just saw things for ranged attack.
Can we possible roll a DH with sword/shield or dual wielding swords?
You can't dual-wield anything apart from hizzys (hand crossbows) and the DH can't use any melee 2hs. Any abilities that are not based on arrows, however, can be used with a melee weapon - such as Impale and Grenades. That will only make you a pseudo-melee obviously though because they are still ranged attacks. Technically you could put on a sword and shield and use these abilities and run into melee range (bad idea DHs are squishy as hell) or just use them from a range. It may be "viable" in the strictest sense of the word but it's going to make you do garbage damage and be almost useless in a team situation. It cuts the number of abilities you can use in about half (even more for damaging abilities). It also makes it so you can't use a quiver which is a HUGE drop in damage. Sure you could slap 6 abilities together in a build that don't require you to use a ranged weapon, but your dps is going to be hurting and you can't take advantage of all the different playstyles that the DH has when you use a melee weapon.
Edited by Threllen#1475 on 5/18/2012 2:40 PM PDT
Sad, but true. I kinda think all the classes should have melee and range options, even if they specialize in one or the other. I'm really not sure why wizard got this but DH didn't.
Edited by Einlanzer#1523 on 5/18/2012 3:57 PM PDT
There are a few niche builds which work in terms of number crunch but making them actually work in real terms is another matter lol.
Start with grenades + sword/board and go from there. Viable..., wouldn't recommend it for inferno or even hell tbh.
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