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This is my "Path to Victory" DH build:
I've used this to get through hell without any real issues. Skull arrows plus Jagged Spikes make a nice combo, my enemies are often 'dancing' around inside them. Stampede is good for keeping guys off your tail for a quick getaway, or to just mess them up. I like to shake things up...
Only issue is with fast boss', but i'm assuming that's an issue with all of us, yes?
Rate and comments are accepted.
That is a very similar built i went for all the way through Normal and Nightmare, however it becomes very hard to continue using in Hell because of how much damage everything does, i have 37k and still die REALLY REALLY fast.
Although You can stick to that build for lower difficulties, you should consider builds like
further up the levels,
Hung Arrow w/punc arrow does good damage
Elemental shot with Frozen Arrow in my opinion is better for hell than anything else
SS + Prep, self explained (i use focus mind for prep because i feel you can pull more SS out with it)
Bat Companion for extra hatred and extra frozen arrow spam
Mark of death on mobs that are harder to kill, plus the area of effect also means mobs arround that harder mob will die easier
Once again, only issue i ever have is with abnormally fast rare spawns, besides that i have enough damage to kill anything before it even reaches me.
Last night i was with 3 other players and rarely even got hit. I think they appreciated the fact that i worried more about killing my enemies then about getting hit myself.
I would suggest you reconsider the usefulness of Jagged Spikes, laying 5 of those down turns a boss' health bar into a countdown, especially useful when you have a barb at the front tanking.
But with a mix of Skulls, Caltrops and Stampede, i have had no issues getting away from a fright i dont want to be in.
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