Why is it annoying? Because for every troll post, there are most likely 2 of you being serious. Inferno is barely passable past Act 1 for monks solo with hundreds of hours of farming, while a DH or Wizard can simply walk in and invuln/kite their way to the boss and down the act in a few hours. But I'm not complaining about solo Inferno. I know it's POSSIBLE (at least until Act 3) for a monk to do it. I'm complaining about group play.
Monks and Barbs are dead weight. Why bring 2 melee/tanks when you can bring 4 Wizard/DH who can literally sit there and down elite packs without a care in the world? I've learned my place in Inferno group play: help clear to elite pack, disconnect from game, reconnect when Elite pack has around 100k hp. That is my only purpose. To connect, put on Magic find, and reap the rewards of my broken friends.
The game is improperly balanced. I played WoW for almost 6 years (2004-2010, when it was hard) and I enjoy slamming my **** into a brick wall for hours or days on end trying to accomplish something I know can be done. But at the moment I feel as if I am better off simply rerolling or sitting on the sidelines cheering my friends on.
Anyways, feel free to chime in. I'm eagerly awaiting 10+ posts immediately from people still in Hell or Act 1 Inferno telling me to learn to play. This post was just a rant which was inspired by the countless uneducated opinions which have plagued the Inferno difficulty threads on this board.
Resistances: 700 (its around 70% mitigation, goes up to 75% with barb)
Armor: 6500 in combat (68%, around 74% with barb)
Dodge: 52% in combat