Diablo® III

Fire darts vs Splinters?

1 Dwarf Priest
0
You lose 20% damage but gain a more reliable damage spell, can't really decide.
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Splinters is the less reliable spell? I dunno, even if the enemy dies before all three darts hit (unlikely past normal), it will still do the poison damage to the enemy behind them. That's some reliable damage in my opinion, even if you're rooted in place for a fraction of a second.
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1 Dwarf Priest
0
05/21/2012 04:35 AMPosted by hexR
Splinters is the less reliable spell? I dunno, even if the enemy dies before all three darts hit (unlikely past normal), it will still do the poison damage to the enemy behind them. That's some reliable damage in my opinion, even if you're rooted in place for a fraction of a second.


It's more likely to miss because of the 3 darts is all, 1 dart is easier to land than 3 on moving targets.
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1 Dwarf Priest
0
simple

splinters for single target

fire darts for AoE.


Fire doesn't do AOE according to the tooltip :S
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90 Human Rogue
6080
i use snake to face, shlts dirty
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05/21/2012 04:42 AMPosted by Missyouu
i use snake to face, shlts dirty


I agree. Even if the rune sucks, some spells just need to be used.
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i have nothing to back this up but if an enemy has any mitigation wouldnt that effect all 3 darts?
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then again each of the 3 have a chance to crit.
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05/21/2012 05:35 AMPosted by Callousness
i have nothing to back this up but if an enemy has any mitigation wouldnt that effect all 3 darts?


Damage mitigation is % based, so it doesn't matter.
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Well there ya go. I see no reason not to take splinters. Unless you are haveing that much trouble with moving targets.
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splinters for DPS, snake to the face when I am running asCC/utility. The stun when combined with Hex and what have you is actually pretty good for locking down targets.
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90 Worgen Druid
11015
Bad Medicine. 'nuff said
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05/21/2012 07:12 AMPosted by Fraxinus
Bad Medicine. 'nuff said


This
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