Diablo® III

Should we invulnerable when vault ??

I think this is ridiculous that when we vault we still get hit by missile and aoe skill (and those missile and AoE = one shot in Inferno).

Moreover, the mob can aim to hit us before we really land and make it unavoidable (sometime avoidable if you vault again immediately).

Should blizzard buff this skill ?
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I can use Rattling Roll to clear almost a whole Act without shooting anything. Buff plz
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I think there shouldn't be a stupid delay.
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If there was a rune to make it break snares/roots/stuns I'd use that right now.
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05/31/2012 01:52 PMPosted by MrPickle
I think there shouldn't be a stupid delay.


+1
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I got really tired of the delay and the fact that if you jam on your keyboard too much it sometimes double vaults you RIGHT BACK where you started. When I was messing around with Diablo on Hell I tried swapping to Smoke Screen with the movement increase glyph and the movement increase passive glyph. Honestly I haven't looked back. I do miss being able to go THROUGH the mobs, but I'll settle for becoming invisible/invulnerable and moving really really fast for second or two. You clear more ground and it's much safer/friendlier to reaction time.
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05/31/2012 01:51 PMPosted by Geewoody
I can use Rattling Roll to clear almost a whole Act without shooting anything. Buff plz


First of all. Rattling Roll is a stun so I doubt you can clear a whole act by doing 0 damage. Second of all, I already know you're not in Inferno so you have no say in anything.
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05/31/2012 02:16 PMPosted by Siegurd
I got really tired of the delay and the fact that if you jam on your keyboard too much it sometimes double vaults you RIGHT BACK where you started. When I was messing around with Diablo on Hell I tried swapping to Smoke Screen with the movement increase glyph and the movement increase passive glyph. Honestly I haven't looked back. I do miss being able to go THROUGH the mobs, but I'll settle for becoming invisible/invulnerable and moving really really fast for second or two. You clear more ground and it's much safer/friendlier to reaction time.


Try running Vault with Acrobatics. You'll never jump twice, plus you'll have it for times when you need to escape a pile of enemies or when you're out of Discipline. It also helps your Discipline pool last longer because you can use it instead of SS every once in a while.
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The thing that annoys me most with Vault is vaulting away from an attack only to die at the other end of the vault to the same attack that I just avoided.
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If you have high enough dodge then you shouldn't have a problem not getting hit most of the time.
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05/31/2012 02:55 PMPosted by DirkGently
If you have high enough dodge then you shouldn't have a problem not getting hit most of the time.


lol, because RNG is obviously the best way to plan on avoiding attacks that one-shot you!
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05/31/2012 02:57 PMPosted by Yraen
If you have high enough dodge then you shouldn't have a problem not getting hit most of the time.


lol, because RNG is obviously the best way to plan on avoiding attacks that one-shot you!

lol, because if you are close enough to get one-shot you are doing a ranged class wrong!
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lol, because RNG is obviously the best way to plan on avoiding attacks that one-shot you!

lol, because if you are close enough to get one-shot you are doing a ranged class wrong!


Or, you know, fun ranged attacks like Butcher's spear spray!
Edited by Yraen#1995 on 5/31/2012 3:07 PM PDT
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