But if i were to pick an oddity I'd say its a little too much humor or Leah's over dramatic one liners.
05/30/2012 06:26 PMPosted by ArmisaelI have to sort of agree with the OP. All the classes feel very medieval, diablo-ish. Warrior, Rogue, Sorcerer, Sorceress, Amazon(which in name, doesn't, but in their style of using a bow like the rogue), Druid, Assassin, Paladin, Necromancer, Demon Hunter, Barbarian, Wizard, Monk...Witch Doctor. Just seems strange to me. Although I do think he is very unique, I do wish he was more fun to play(the mana resource is so annoying), as I think he is pretty cool in normal difficulty.
I find the Monk doesn't fit in the game. I don't like how the Witch Doctor appears but the spells are fine as well as interaction. I'd still prefer the Necromancer as raising a skeletal army along with replicates of enemies and cursing them/afflicting them with poison novas is more appealing to me.
But the Monk I simply do not like. Be it story, gameplay, or whatever else. Please bring the Paladin back in the future.
07/24/2012 10:02 PMPosted by EverdeathI have a very well thought out and all the math to help balance this char tough countless hours of study math and playing the game. It is very indepth and has great scaling without any of those uintended OP builds. I put 2 months of work into it.
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