Diablo® III

Number of spells & passives not working right

Living Lightning, Disintegrate, Ray of Frost, Venom Hydra and probably more DoT effects all do not proc on hit effects. Living Lightning especially looks like it works well with Critical Mass, but you can see a plethora of yellow-numbered crits pop up and still not gain any CD reduction on skills. Evocation is still not producing any actual effect: no 15% CD reduction at all, hell not even a 1% reduction it seems. 15% of 15 seconds (Diamond Skin) is 2.25 seconds off the CD. Even if rounded down, that's a 2 second CD reduction we should be seeing. It's not occuring.

Diamond Skin has another bug going on with it: Clicking (or pressing the button, for you trolling bastards who go "Click! OMFG PRESS BUTTON NOOB" when it's obviously implied to be either the latter due to ease of writing or both cases) will show the button onscreen depressing as if the skill is being activated but... then it won't activate. at all. You can even click it multiple times and not have it take effect- And this is the skill we can use even when stunned, so it's not a case of CC stopping us. There are videos on youtube that showcase similar issues.

Lastly, any spell that doesn't have a single hit (Arcane Orb, Magic Missile... pretty much it) does NOT apply on hit effects like %damage as life or on hit +life, or, most worryingly, does not apply Conduit, Venom, or Blood Magic runed Magic Weapon.
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Alaka-someone post a reply already.
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kabump to first page again.
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