a) Damage reduction of element attack = (17.13*ln(Resists)-43.53)/100 %
b) Damage reduction from armor = (17.13*ln(Armor/10)-43.53)/100 %
Let's call the equation F(X)
2) Effective Health = Health / ( (1-F(Resists)*(1-F(Armor/10) )
EH represent the damage you can take.
3) Please do not blindly stack health or resists, the most important thing is to get the
4) I am currently working on adding health regen into the equation, however, it will add
the combat time into consideration, which is difficult to determine. I am also working
on the attack and EH ration, so that BB can dealt significant amount of damage while
maintain a sufficient EH
5) The EH ideas come from some previous thread. Thanks!! Hope all BB ROCK !!