I am currently at 18k DPS, 2.76 attack per seconds and 24k HP.
The goal of my build is to be pure DPS and dispatch as many enemies in the less ammount of time possible.
Here is what I do:
First, I always keep a Breath of Heaven buff on me. ALWAYS (Except when im not fighting for 40+ seconds :P).
I have high attack speed to gain as many spirit point as fast as possible. Why? To keep Mantra of Conviction [Overawe] up 100% of the fights. Without attacking that fast, I wouldn't be able to regenerate my spirit fast enough. At my current attack speed, I can fulfill my Spirit before Mantra of Conviction runs out. So, I always remains at 100% spirit throughout the fight, keeping extra Spirit to heal myself, become invincible and spam mantra in case of Healing need (With the help of Transcendence).
Transcendence is here to Heal me (Duh), Seize the Initiative because you can't live without this and Combination Strike.
Yes, Combination strike. Why? Simply because I use three of the four spirit generation moves at all time. Which gives me an extra 24% on my DPS stat. In other words, this is an AMAZING passive if you use it right.
Lets do some basic maths.
Base DPS: 18 253
+Breath of Heaven [Blazing Wrath] = 20 229
+Crippling Wave [Breaking Wave] = 23 090
+Deadly Reach [Foresight] = 27 246
+ Mantra of Conviction [Overawe] = 40 324 DPS
So, when I am fighting, I am actually outputting 40 324 DPS. Quite an amazing amount if you ask me :P
Now, how to I survive? Attack Speed + Incredible damage + Serenity
Being invincible for three seconds, when outputting 40 324 Damage Per Seconds (Without the Critical Hits +70% dmg) is more than enough to dispatch a group of ennemy.
Breath of Heaven allows me to fight for 5 seconds before being dangerously low on health, use serenity (get healed) do another 3 seconds of damage.
If the monster ever survived this, back off, use Deadly Reach to poke them, wait for either Breath or Serenity to recover, and hit in the pack again.
PS: In case you wonder why I use Fists of Thunder[Thunderclap], well it is simple. Teleporting on enemy is awesome. Saves distance, saves useless ranged damage and may prevent yourself from dieing of a mortar, fire, poison pud, ETC. Furthermore, its a part of my "Combination Strike" technique, giving me a 8% more damage.