Diablo® III

Formula for butt kicking

85 Orc Warrior
0
Posts: 1,855
I found the following, and I am now an invincible ninja vampire god.

2x Fist weapons with:
>400 life on hit
+15% attack speed
One socket
(both are 400+dps, which is low, but irrelevant)

Plans for Flawless Star Amethyst (+400 life on hit when added to weapon)

Rings, amulet, and gloves with +attack speed bonus.

I now have two weapons with >800 life on hit, and attack at nearly 3 hits per second

(roughly) 1600 x 3 = 4800 life per second

Come at me bro.
Edited by theodore#1898 on 5/30/2012 1:30 PM PDT
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Would love to see a video of you doing this in act 2 or 3
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Then you get one shot by a power hit.
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So uh yeah almost positive the DPS in a mob of act 2 inferno monsters is >4800 per second. Seeing how I have about 40k hp and die in about 2.
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85 Orc Warrior
0
Posts: 1,855
05/30/2012 01:06 PMPosted by Brentifer
Would love to see a video of you doing this in act 2 or 3


Too bad no matter what build or gear you have, the game pretty much ends for most monks in Act 3.

The only people I've heard about getting to and past Act 3 are making spreadsheets with complex algorithms, spending millions upon millions at the AH, and still entirely based on RNG.

And yes, I'm doing fine in Act 2 (aside from the usual bad combos that every monk has issues with). I was doing fine with less life on hit in Act 2.

Other stats:
~600 res all
7k armor
25k health
10k unbuffed dps
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Posts: 346
Sounds sort of exciting, but what is your dps? X_X

The same weps @ 800+ dps are lovely, but they cost 10M..
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EDIT:misread who posted it.

+1 for continuing onward with your monk.
Edited by YSAED#1980 on 5/30/2012 1:31 PM PDT
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Flawless Star Emerald - Weapon: Critical Hit Damage Increased by 80%

You want an Amethyst.
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85 Orc Warrior
0
Posts: 1,855
Flawless Star Emerald - Weapon: Critical Hit Damage Increased by 80%

You want an Amethyst.


Right. Fixed.
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Ye no matter what you do, your ninja vampire career ends in act 3.
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Anyone have this design for sale, or the gems? I need 2 lol
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85 Night Elf Druid
1910
Posts: 1,239
150% damage mit isnt that difficult if you're not a tard.

no matter what class you play certain mechanics will 1 shot you.

l2 read mob animations.
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05/30/2012 02:20 PMPosted by Suiztight
Ye no matter what you do, your ninja vampire career ends in act 3.


Thats what most people said about monks and Act 2 about a week ago...I smell a pattern
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05/30/2012 02:55 PMPosted by Bigfoote
Thats what most people said about monks and Act 2 about a week ago...I smell a pattern


This....
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05/30/2012 02:55 PMPosted by Bigfoote
Ye no matter what you do, your ninja vampire career ends in act 3.


Thats what most people said about monks and Act 2 about a week ago...I smell a pattern
Ok...so, people are progressing the way they're supposed to...

Issue? Only to impatient fucktards who STILL think they should be able to do Inferno clears by now.
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I found the following, and I am now an invincible ninja vampire god.

2x Fist weapons with:
>400 life on hit
+15% attack speed
One socket
(both are 400+dps, which is low, but irrelevant)

Plans for Flawless Star Amethyst (+400 life on hit when added to weapon)

Rings, amulet, and gloves with +attack speed bonus.

I now have two weapons with >800 life on hit, and attack at nearly 3 hits per second

(roughly) 1600 x 3 = 4800 life per second

Come at me bro.


Can you make me 2 of those gems? =D
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Posts: 1,825
Weapons and gear with the stats needed cost usually 5+ mil per.

So thats like 60 mill or so min. Yea.

So how does one afford this without resortin to exploiting or buying gold?
Edited by fixit#1698 on 5/30/2012 3:06 PM PDT
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Weapons and gear with the stats needed cost usually 5+ mil per.

So how does one afford this without resortin to exploiting or buying gold?


You farm Act 1. With enough MF (equiping it right before the rare dies) you can farm up enough gold to where you can buy 1 of those weapons in a few runs. (Assuming you're doing a full run and not just Warden/Butcher).
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Posts: 1,825
A few runs? HAHAHA.

I did this for 7 days and made around 4 mill.

Btw those 5 mill weapons I am talkin about are BLUES. The rares with life on hit, ias, dex, sockets, and all that crap is 25 mill+. But that's besides the point, those weapons are gained from ACT 4 exploiters killing aspects. So basically, exploit or suck?
Edited by fixit#1698 on 5/30/2012 3:12 PM PDT
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The only people I've heard about getting to and past Act 3 are making spreadsheets with complex algorithms, spending millions upon millions at the AH, and still entirely based on RNG.


Math is hard.

On a serious note: Melee is EXTREMELY gear orientated. Just like Diablo 2. Just like Diablo 1. Just like almost every single RPG in existence.

From reading the forums, it would seem like the Wizzies and DH's that are farming Act 4 are mostly doing it vs Purple named mobs with 0 stacks of Neph, so they're flooding the AH with mediocre blues. In addition, Blizz's stats say that only 1.9% of the population is on Inferno. SO, the good items it would appear are from the few people in Inferno, with 5 stacks of neph, finding rares so at the moment, good inferno items are actually kind of rare. That, plus people are f-ing moronic thinking I'll pay 5 mil for a 900 dps weapon with no other stats.

Also from what I've been hearing is that DH's and Wizzies are nearing the top end of the damage they can put out. There isn't much more room for improvement. However with monks and Barbs, since there is better gear still to be dropped, their improvement will be massive. Last week on here, monks hit a brick wall in Act 2. Now I see a few are able to farm Act 3 because they got better gear.
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