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1.) Returned. - An undead nephalem that returned when the meteor fell over Tristram and swears to avenge his fallen bretheren. Will act as a strength/pet class that has power and can assert strength over other fallen nephalem of old. Wears alot of heavy plate/hoods similar to corrupt Arthas in WC3 AKA: Death Knight.
2.) Cultist - An initiate with extreme potential that goes rogue when he understands the dark direction that Magdha and her advocates are taking Sanctuary. Uses a lot of arcane curses/AoE Dots and dark magic in order to transform into partial demonic entities such as the cultists do in Act 1/2. Will be a melee/range intelligence hybrid that wears long flowing robes with ceremony-like armor.
High Defense (Physical only)
Achieves victory on the battlefield by controlling the flow of combat and enemy movement, while whittling down enemy health with steady damage over time abilities and debuffs.
A: Crippling Gloves
W: Crippling Weapons (1H Spears, Maces, Swords, Axes)
OH: Crippling Shield
Tanky. Armed with taunts and pulls, as well as Debuffs and snares/roots that are designed to keep enemies up close and personal. Can mitigate physical damage better than other classes, weak to magic damage.
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