06/07/2012 05:15 PMPosted by FaetanSorry to disagree but most Barbs can only get hit twice and then death. We have a very small percentage of the damage that you do as a ranged and have to get into melee to hit anything. There is a disparity, mobs come back at full health for everyone and when we can only do 15k dps and those mobs have 1 million health and they com back at full health when we die after two hits do you think that is fair? All of your abilities are ranged damage melee are not you can kite we really cannot, Ranged have it a lot better over melee.
The combo's are insane, and frankly "kiting" space in this game is seriously messed up, as it was in every diablo game. Tanks I play with can take at least 5. I am not saying they can't maybe add to melee's DPS, but the nerfing currently ranged class's is total bull. Especially since I am has geared as my level 60 hubby who has a monk. The point is mobs on inferno are almsot impossible if they are elite and your not demon hunter with kick butt gear. OR messed up combos example, mortar desecrater vortex jailer.....tons of combos like that. Most peoples solution is trying to run um somewhere so they can run past and hopefully nto pull them. Nerfing our dps is not the answer. Will only create more problems.