Diablo® III

Followers and Treasure Goblins

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06/08/2012 01:56 PMPosted by BloodBrother
Do the pet options from Hunters on WoW

How odd. In the Order we just execute them.
Posts: 3
i believe the game you are thinking about is Gauntlet.
it would also be awesome if they had even a mediocre semblance of AI,

Stand in plague/molten until dead again and again and again,

Must have spent many years developing their AI
Posts: 91
it would also be awesome if they had even a mediocre semblance of AI,

Stand in plague/molten until dead again and again and again,

Must have spent many years developing their AI

lol
06/08/2012 01:53 PMPosted by Lylirra
We agree that it would be awesome if followers didn't auto-attack monsters are that in an idle state (i.e. treasure goblins). We think it's a great idea and are definitely looking into changing that AI behavior, but we don't have any solid idea as to when a change like that might make it into the game. We'll keep you updated. :)


change it on the WD pets as well!!

Why not make it like the ranger PET in WOW ...

so we can change it to . passive , aggressive or defensive! depending on what your doing.
I vote to kill off Leah when the character dies. It is real annoying when she leads the mobs back to the last checkpoint, or runs over and grabs more mobs. Obviously if you are dead .... you DONT need MORE MOBS.... now, go slap the AI coders and tell them nice job, but try again.
Glad this change got looked in to.
hope this will be fixed in 1.0.4 (:
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