06/12/2012 08:46 PMPosted by BashiokAs stated in the sticky (and which we'd appreciate you keeping your posts to) we're evaluating the right point to set it where people can create games at a reasonable rate and not get dinged. We'd appreciate feedback/recommendations on what you feel would be appropriate.
It's been a month now and Blizzard gave us a game that was enjoyable but only to a point while it worked. Through this time frame, the community is bugged with both hardware, software and constant technical errors from Blizzard. Despite these circumstances, the community has been very tolerant on Blizzard's short comings.
Recently, the worst part came to us all in the form of "Game Limit Creation" wherein a player is limited from creating games and is given a 10-15 minute time before he can resume creating a new game. Although Blizzard may have reasons to implement this policy, I think and believe that this violates our RIGHT to PLAY.
Furthermore, the reason why Blizzard sees to implement this is that creating games puts a "continuous amount of strain to their servers" which I find unreasonable given the fact that server allocation and resources is all part of a business plan that Blizzard should have responsibly considered before deploying or selling Diablo 3.
In this regard, I think that we as a community should start to file a class action lawsuit to defend our right to play whenever we want. We should not be limited by playing a game that WE PURCHASED.
We as consumers bought Diablo 3 in the hopes that we would enjoy the game, all within good faith that Blizzard will perform to at least the minimum expectation even to an extent that we have given our maximum tolerance to Blizzard's shortcomings. Despite all of these, I think and believe that we are not getting the product that we paid; specifically through this "Game Creation Limit" policy.
06/12/2012 06:20 PMPosted by LylirraThis change was made to help reduce server strain and improve overall game stability
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