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LoH works better than Life Steal until theoretically monks get into the 100k dps range or somewhere around there (I forget the actual numbers.) This is why LoH is the preferred stat right now as current gear won't even allow us to reach dps numbers that high. Attack speed is good currently because it allows you hit the enemy more times in a second for better healing.
Say for instance you have 1000 LoH on a weapon that only does 1 attack per second. That number looks good at first until you realise you only have 1k self heal per second. Now if you have a weapon that only does 500 LoH but after attack speed modifiers you hit 3 times per second then you are healing for 1.5k per second.
Blizz is going to nerf attack speed though in some fashion which they havent decided or haven't told us about so be warry of spending everything you have because of great attack speed items at the moment.
Edited by Zenmu#1905 on 6/15/2012 9:34 AM PDT
lifesteal is 20% in inferno....basically totally worthless unless you have an a multitarget ability that gets a reduced benefit from lifesteal....and do insane damage (3% would really be .006%....you'd have to do 100000 dmg to 1 target to get 400 hps, or ????? damage with even further reduced lifesteal benefits to multiple targets)
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