I think you're asking why we made the following changes, so that's what I'm going to attempt to answer for you. (If that's not why you made this post, please let me know.)Weapon racks will no longer drop weapons 100% of the timeMagic Find will no longer be considered when looting objects in the environment such as chests, barrels, vases, pots, and corpsesDestructible objects no longer have a chance to drop items, and will only have a small chance to drop gold when destroyed
Ultimately, we think players running around with an entire set of Magic Find gear and swapping out those pieces every time they want to open a chest, smash a pot, or click on a weapon rack isn't really all that fun, and we didn't want the game's mechanics to make players feel like they needed to do that in order to be the most efficient. We also don't want players avoiding fighting monsters just to run after shiny clicky things (we want you to do both). In both situations, this is something we wanted to discourage and we implemented changes we felt would accomplish this.
We're already working on another developer blog that delves more deeply in to our current philosophy regarding Magic Find gear swapping, why it's our current philosophy, and how we're looking at improving Magic Find in general, so that will probably provide insight on this particular topic. No solid date on that blog yet, but it's definitely coming soon(tm).Unique monsters in Hell and Inferno difficulty are no longer guaranteed to drop two Magic items when slain
Please note that these monsters still have a chance to drop two Magic items, but that those drops are just no longer guaranteed.
Also, keep in mind the following:
- Elite packs (Champion/Rare) now drop an additional item for players with 5 stacks of Nephalem Valor, which is guaranteed to be of Rare quality
Now, if you have feedback regarding what you think we could better with these mechanics, then please feel free to post your ideas and thoughts in this thread. I'll be reading along and relaying what you have to say.
I've got some feedback on mechanics to make magic find work. Get rid of your cop out NV buff and make Magic Find actually work. Unlike it's current state where I dont even need magic find to get gear, I can just rely on NV to do all the work for me. 200% MF actually shows its working when I do get drops to show for it. Or like it works now, I can stack 300% MF and get nothing of relevance.
You know back in the D2 days when having MF actually increased your drop success. And if you had none good luck getting anything useful ever. Or I forgot D2 =/= D3. My bad.