I think you're asking why we made the following changes, so that's what I'm going to attempt to answer for you. (If that's not why you made this post, please let me know.)
Weapon racks will no longer drop weapons 100% of the time
Magic Find will no longer be considered when looting objects in the environment such as chests, barrels, vases, pots, and corpses
Destructible objects no longer have a chance to drop items, and will only have a small chance to drop gold when destroyed
Ultimately, we think players running around with an entire set of Magic Find gear and swapping out those pieces every time they want to open a chest, smash a pot, or click on a weapon rack isn't really all that fun, and we didn't want the game's mechanics to make players feel like they needed to do that in order to be the most efficient. We also don't want players avoiding fighting monsters just to run after shiny clicky things (we want you to do both). In both situations, this is something we wanted to discourage and we implemented changes we felt would accomplish this.
We're already working on another developer blog that delves more deeply in to our current philosophy regarding Magic Find gear swapping, why it's our current philosophy, and how we're looking at improving Magic Find in general, so that will probably provide insight on this particular topic. No solid date on that blog yet, but it's definitely coming soon(tm).
Unique monsters in Hell and Inferno difficulty are no longer guaranteed to drop two Magic items when slain
Please note that these monsters still have a chance to drop two Magic items, but that those drops are just no longer guaranteed.
Also, keep in mind the following:
- Elite packs (Champion/Rare) now drop an additional item for players with 5 stacks of Nephalem Valor, which is guaranteed to be of Rare quality
Now, if you have feedback regarding what you think we could better with these mechanics, then please feel free to post your ideas and thoughts in this thread. I'll be reading along and relaying what you have to say.
(Click [url="http://us.battle.net/d3/en/forum/topic/5888889794?page=26#502"]here[/url] for next "Blizz" post.)
The problem is:
Andariel wasn't guarenteed to drop you anything at all, but sometimes she would pop out 6 items. This level of randomness meant excitement and/or dissapointment(excitement and dissapointment existing in the case of finding an etheral shako, happened to me twice and twice I immediately went "AHHHH!, Oh.." but thats itemization, different bone to pick) doesn't exist in Diablo 3. It is more like, meh, one elite pack = one rare.
Making every elite drop one rare is contradicting to your statement.
"Blizzard just wants us to play the game the way they want us to play it," that's both true and not true
because if our definition of fun is opening vases for that small and unlikely chance of getting a rare or legendary with a bunch of mf gear and not killing anything at all then that shouldn't be messed with. If we want to do that, let us!!! Imagine if they forced us to buy LOD, and didn't support classic anymore. Many people enjoy classic more than LOD, let them!
They didn't nerf the nightmare trist gold find barbarian of diablo 2 LOD, and that thing made freakin loot. Some people enjoyed that. Its not for everyone, but the former makers of Diablo 2 didn't say "oh well thats abuse of the gold find stat so we are nerfing it so they will go kill a boss and find items instead".
I personally hate killing elites, but I am forced to, to find anything good that is, 5 stacks of valor will only "guarentee it". I don't want to play a set system, random was better. I am Forced
to kill elites.
Now I feel compelled to kill elites, compelled to pick up every dime of gold, and I am forced into tunnel vision gameplay that I don't want to participate in. I don't even have to think, dodge click click 1234 collect sell dodge click collect sell blah blah blah .... :( same thing. Clear an act, rinse and repeat. Before it was click kill pick up, do this till i throw up, get bored, do something different like pvp, or rush a friend or farm gold from trist or play my raise skeleton necro or uber trist... and if I was really, REALLLLLLLLLLY bored, I would level to 99 just to say I did it legit and have my friends go "lol lvl 99 go outside scrub, doesn't make you better at pvp nub". Theres a genuine lack of FUNdemental content compared to d2. I bought d2 and the expansion a total of 4 times, because everytime I messed up the CD or lost the case with the KEY I would buy it knowing that I was getting way more than my moneys worth.
I hope I got my point across, my feeling about this game has generally been a frustrated and dissapointed one with the odd "ohh! a rare ring, maybe this will be worth more than 50k".