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06/20/2012 06:56 PMPosted by ElMcGillcomplain complain complain, whine whine whine, this game is sick, you dont like it, dont play it, simple enough
So... what you're saying is... don't use MF.
I'm glad this game is turning out to be everything BUT Diablo.
Basically, I'm seeing a trend in Diablo 3. It's to basically kill off everything that made Diablo Diablo, so that we'll play the way you want us to.
The only real reason to raise price of repair bill is to sink gold out of the economy, forcing people with low amounts of gold to use the RMAH.
Edit: And don't give me that crap about how it's to stop zerg farming champions to down them. If you didn't expect this to happen, you wouldn't have started with the "doubled" difficulty of Inferno, and you'd make it so that when you died, all champions reset back to full health instantly, every time.
Thanks to these changes, we're forced to farm Act 1 strictly for gold, so that we can afford to pay repair costs in order to farm act 2-4 for gear. Yes, act 2-4 was nerfed, but for those of us who don't have the gold, or refuse to use the RMAH, all you're doing is keeping us poor.
You nerfed every single good gold farming location in the game. I don't recall blizzard north ever saying "we want people to be broke in D2, so we're gonna make nerf all of your favorite farming locations/boss kills, just so you'll stay broke." Of course, that was when blizzard made game's that were designed to be great games, and therefore they could sell themselves. Now, you're all about making as much money as you can possibly squeeze out of your players, on top of your already $60 price tag.
One of the fun things about D2 was that I would enter a room, clear all the mobs, than go and break barrels/etc, and when that Legendary/set piece dropped, you were stoked, and it was a reason to keep blowing up barrels. This worked out well, of course, because the D2 devs weren't F*cking retarded enough to put static hallways/crypts/etc that were 90% pots/barrels/jars that were just begging to be farmed!
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