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I think you're asking why we made the following changes, so that's what I'm going to attempt to answer for you. (If that's not why you made this post, please let me know.)Weapon racks will no longer drop weapons 100% of the timeMagic Find will no longer be considered when looting objects in the environment such as chests, barrels, vases, pots, and corpsesDestructible objects no longer have a chance to drop items, and will only have a small chance to drop gold when destroyed Seriously, you guys have no idea how to run a business. It's not about what YOU want, customers come first? Jesus christ didn't you learn this in business 101, like one of the FIRST rules? Mind = Blown |
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I just read this too, I love the "we didn't think this was all that fun" part. Really? I didn't hear anyone complaining about that not being fun. If they told the truth and said "we didn't want people to break barrels for loot and avoid mobs" at least I could respect the honesty, with this it's just them thinking we are all to dumb to realize what they really meant.
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bump
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85 Tauren Druid
2945
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That reply stirred up even more of a frenzy if you ask me, and its looking well deserved from these official responses.
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so just remove the breakables. seriously.
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hmm i wonder if they forgot you could do this in Diablo 2, and yet it was never touched.... hmm....
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what do you expect when a company is run by elitist self absorbed pricks
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Would be better just to roll back to 1.02 and call it a day.
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LOL southpark needs to make an episode of d3 patch 1.0.3... Also Jay Wilson was in the WoW episode of southpark (the fat Jay Wilson look alike with no life killing every character)
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Ultimately, we think players running around with an entire set of Magic Find gear and swapping out those pieces every time they want to open a chest, smash a pot, or click on a weapon rack isn't really all that fun, and we didn't want the game's mechanics to make players feel like they needed to do that in order to be the most efficient. That's just beautiful. Not "We got feedback from players..." or "We have statistics that say...", but "We didn't think this was fun, so we completely overhauled it". The worst part is that it's such a veiled cover for their real reason - "We didn't anticipate players wearing full MF gear while breaking pots/clouds/chests and it's destroying our plans to have a good RMAH economy and thus dip into the players' wallets continually for the next few years". |
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can i like this 43573487539845x please? |
No, not in it's current state. I think the number one issue is we should be allowed to play how we want. I understand nerfs to the obvious OP abilities such at the Force Armor rune or Smoke Screen lasting too long but at the same time if a Barb wants to stack all Defense and be the slowest killer in the universe, be all means let him/her. Get rid of the damn enrage timers on everything. If a DH wants to stack nothing but damage and die in one hit, let them. For the love of God stop trying to control how we play and how fast we progress. Originally posted by: Notagirlinrl. Sorry for stealing someone else's post, but it was just too good.
Edited by Zman#1482 on 6/20/2012 3:19 PM PDT
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